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Second Life Cross Sim Messaging System utilizes the Google App Engine to as the medium to send/receive and persist messages to allow prim/script communication across sims
JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
IMPORTANT: I've moved this project to http://code.google.com/p/nplayer/ so please update your links. A D20 RolePlayingGame Javaengine with a Graphical User Interface, aiming at granting a Dungeon Master maximum control over gameplay to meet most challe
A project that aims to reverse engineer the DOS game called World of Xeen (and games based on the same engine Swords of Xeen and Isles of Terra). It also provides tools and editors to make modifications to existing saved games, characters and maps.
A tactics RPG engine written in almost entirely in javascript (only a java applet for music/audio). Allows creation of tile based RPGs with javascript events and commands, and should work in most javascript capable browsers.
DM Ruler helps dungeon master to create rules, senario, worlds, maps, monsters database, spells database, and so on. Everything can be customize with xml files. Build your own system or use an existing one.
A community dedicated to improving how well a computer can design a game map (Procedural Generation). We provide a base engine so even non-programmers can join in, and post map themes for the community to build as regular challenges.
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
The goal is 3D game engine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
eBridge implements the classic card game Bridge. It is unlike other card games in that bidding and playing strategies are configurable rules. eBridge can be played remotely among different client platforms since it is based on Java and the Eclipse RCP.
Based on data retrieved from the online game RugbyMania.net, it uses the XML file containing information for team members and, based on the game rules, calculates the best possible formation.
J Visual Novel Engine (JVNE) is, as it's name suggest, is a visual novel engine. With the JVNE you can create your own visual novel game with ease, without the need to know of any programming language.
Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
An adaptable program meant for design of 2D or pseudo-3D role-playing games using a minimum of programming. Users can create new resource types and get automatically generated editors for them, as well as write scripts to be run by the engine.
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
viiigine is an open source Final Fantasy VIII game engine. The main goal of this project is to redevelop game engine fully compartible with original and providing new abilities (multilanguage support, high resolution, new models, etc) in extensions.
JOODE, the Java Object Orientated Dynamics Engine. This project is a port of the popular open source physics engine ODE. see http://www.javagaming.org/forums/index.php?board=11.0