Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Get Started Free
Cut Data Warehouse Costs by 54%
Easily migrate from Snowflake, Redshift, or Databricks with free tools.
BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
A java-based, purely object-oriented chess engine.
Kenny ClassIQ (read Kenny Classic) is something like my dream project. It is a chess engine with pure object oriented programming with close-to-real-world representation of the game inside the program using OOPS. Initially I thought of doing a similar thing in C++, but after trying to develop my other chess engine Kenny in this route, I found out that it is a difficult task, and switched to using Java for the programming instead.
JDungeon is a text based adventure game engine written in Java. JDungeon is still in the development stages but already has a number of key text based adventure game features.
Note: Zaxmidlet is deprecated. Current work is on JFrotz for J2ME.
Note 2/10/2012: ZaxMidlet is no longer under current development and will be replaced by JFrotz, which is a Z-Machine interpreter based on the Frotz engine for both J2ME (Blackberry) and Android. http://sourceforge.net/projects/jfrotz/
JFrotz uses more memory than ZaxMidlet, so Zaxmidlet may still be the best choice for users with relatively low-end J2ME devices.
ZaxMidlet is a midlet Z-Machine Interpreter for Blackberry and other J2ME devices that support MIDP2.0 and file access. It...
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
New to Google Cloud? Get $300 in credits to explore Compute Engine, BigQuery, Cloud Run, Gemini Enterprise Agent Platform, and more.
Start your next project with $300 in free Google Cloud credit. Spin up VMs, run containers, query petabytes in BigQuery, or build agents with Gemini Enterprise Agent Platform. Once your credits are used, keep building with 20+ always-free tier products including Compute Engine, Cloud Storage, GKE, and Cloud Run functions. No commitment required—just sign up and start building.
Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
jKaiUI is an open source, multi-platform, Java front-end for the Xbox, Gamecube, and PS2 tunneling network, XLink Kai. It will employ the latest Kai API such as arena/messenger mode, avatars, and will adapt to changes made to the engine by Team XLink.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!