Showing 3 open source projects for "mpv-player"

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  • 1
    OneOver

    OneOver

    One Shooter, Overblown, An Asteroids-esque game that never ends.

    ...SFX - bfxr.net [evolution.voxeo.com] Font - Visitor / dafont.com Graphics & Coding - Allan Grzicic v1.4.1.1 [Numbers 1.0] (Released Aug 31, 2017) - Letters changed to numbers (counting forwards and backwards from 0-40) v1.4.1.1 [English Alphabet 1.1] (Released Aug 31, 2017) - Sprites and objects removed for letters (obj_eab, obj_eas, ...) - 4 font styles to choose from (backspace in-game or selectable via Settings) v1.4.1.1 (Released Aug 26, 2017) - If mouse support enabled, Player 1 can brake via the right mouse button - Useless code removed from obj_deadplayer & obj_deadplayer2 (Step Event) Thanks to the following (YT Tutorials, GM Community Forums): HeartBeast, RealTutsGML, Shaun Spalding, SlasherXGAMES, VTR Studios, gnysek, BlueScript GDT
    Downloads: 0 This Week
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  • 2
    DogFight Game

    DogFight Game

    A Aerial combat war game with planes where player need to dodge and es

    Dog Fight Game is a aerial battle where a series of missiles aiming at the player plane to stop reaching at the mission assigned.The player need to simply take some quick and smart turns with the help of a joystick or left and right tap control The turn at right time makes the difference in the game play from person to person if you are searching for following this game is the right choice for you dogfight game,dogfight game,dogfight games unblocked,dogfight games online,dogfight games pc,dogfight games for xbox one,flight games ps4,dogfight game 2,dogfight game ps4,flight games steam,dogfight game steam. ...
    Downloads: 0 This Week
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  • 3

    Freedom3D_GM

    full-blown GTA 3 -SA clone. Done in Game Maker. No missions though

    full-blown GTA 3 -SA clone. Done in Game Maker. The game implements relistically the possibility to get in various vehicles and go around, jump (also on houses and ramps). This is a sort of reference that shows to also to the geenral public (so not only C/C++ programming nerds) how such a thing is made: vehicles on hilly terrain, obstacles, and collision with them... environment with optimised viewdistance and day/night cycle (so I mean atmosphere).
    Downloads: 0 This Week
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