12 projects for "ms project" with 2 filters applied:

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  • 1

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 765 This Week
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  • 2
    Hexen II: Hammer of Thyrion

    Hexen II: Hammer of Thyrion

    A cross-platform port of Hexen II game.

    Hammer of Thyrion (uHexen2) is a cross-platform port of Raven Software's Hexen II source. It is based on an older linux port, Anvil of Thyrion. HoT includes countless bug fixes, improved music, sound and video modes, opengl improvements, support for many operating systems and architectures, and documentation among many others.
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    Downloads: 257 This Week
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  • 3
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's...
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    Downloads: 214 This Week
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  • 4

    Bolder Dash

    A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal

    A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms. Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform. Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us....
    Downloads: 0 This Week
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  • 5
    The project goals are to create and to maintain a SRCP compliant client-SDK based on the .NET framework. For more informations about SRCP see http://srcpd.sourceforge.net/
    Downloads: 0 This Week
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  • 6
    PocketOrion is a "Master of Orion" clone for the Pocket PC. It brings turn-based galaxy conquest to the Pocket PC and is inspired by the Open Source project "Free Orion". The official homepage is http://pocketorion.sourceforge.net.
    Downloads: 0 This Week
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  • 7
    PocketInsanity is a project to provide ports of existing Open Source projects to the PocketPC ARM Platform. Examples are FreeSCI (Sierra Games VM), UAE (Amiga Emulator), Wolfenstein 3D and XRick. More are following as the project advances.
    Downloads: 2 This Week
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  • 8
    Windows clones of the classic Space Invader game. The project consists of three modules running on three different (Windows) platforms: PocketPC, Windows XP, and OpenGL. The OpenGL version can be easily ported to any OS supporting OpenGL.
    Downloads: 0 This Week
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  • 9
    This project is designing an open source MS Visual Basic RPG engine. With the engine a fantasy game will be developed.
    Downloads: 1 This Week
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  • 10
    This project is a SuperWaba/Java based Space Strategy Game. Is is based on Master Of Orion (r) and has many similarities in play. The main target is Palm Pilot, though due to the cross platform nature of waba, it is possible to run it on PC
    Downloads: 1 This Week
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  • 11
    This project is intended to be a PocketPC (and possibly others) port of the game SFCave for the Palm Pilot. It uses EasyCE (http://www.pocketmatrix.com/phantom) for graphics output.
    Downloads: 0 This Week
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  • 12
    This project contains four playable arcade clone games. Breakem, Shootem, Munchem, and Blockem. It also contains a utility library built and designed to make implementing these games relatively easy.
    Downloads: 0 This Week
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