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...https://forge.a-lec.org/speed-dreams/speed-dreams-code/
This SourceForge project will be kept as a read-only archive and will be eventually removed!
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. ...
Looking for mines on triangular or rectangular fields. The computer moves mines in the background, so that you must not guess. If you set hard level, you will die every time you make a mistake. You can change the board size and mines density.
3D Engine technology with partial tools developing kit.
What is NanoEngine technology?
NanoEngine technology is the 3D Engine of building 3D world at a subatomic level.
A basic definition: NanoEngine technology is the engineering developer of functional systems at the molecular scale. This covers both current work and concepts that are more advanced.
In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high performance products with using DirectX technology and GPU Geometrics Shaders.
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Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
MLGame is a 2d game library for OCaml built on top of SDL (OCamlSDL).
It features sprites, collision, video contexts, highlevel network, console, input bindings, widgets and video primitives.
Currently package includes some simple exaple games, an