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Multi-Language Wrapper Collection for the Irrlicht Engine
2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/).
It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
MyBurger is a project for building a freeware game. The aim is building your own fast food store and sell burgers, run advertisments, make new recipes, buy ingredients, etc...
Hostile Environment Challenge (HEC) is a game, mixing elements of real-time and turn-based strategy. It's also a "game for programmers". The aim is to program each robot properly, so that the whole population survive in specific conditions...
Siege of Avalon : Open Source is an attempt to keep this great isometric RPG game alive by continuing development on it. Our aim is to create a SDL version of the engine that will work on Win32, Linux and where ever Pascal compilers and SDL are supported.
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UTOPIA stands for Universal TOP Interactive Area, is a community system or virtual world system . We aim to write this system in c++ using ADAPTIVE Communication Environment (ACE) to make it more portable and faster
Aim
My aim is to produce a wargame that is suitable to players who have not got much time. As such, PBEM came to mind, therefore also making it turn based strategy. I also particularly want to capture the confusion of battle field communications.