8 projects for "virtual midi interface" with 2 filters applied:

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  • 1
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
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    Downloads: 15 This Week
    Last Update:
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  • 2
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications.
    Downloads: 44 This Week
    Last Update:
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  • 3
    This is a Java re-implementation of the original AT-Robots project <http://necrobones.com/atrobots>. The players can program robots in AT2 assembly. Seek and destroy your opponents using scanners, radar, sonar, missiles, and mines.
    Downloads: 0 This Week
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  • 4
    Strasheela is a constraint-based music composition system. The user defines music theories by sets of compositional rules and the system creates music which complies with these theories. User-interface is the programming language Oz.
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    Downloads: 16 This Week
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  • 5
    Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.
    Downloads: 0 This Week
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  • 6
    This script provides a graphical user interface for accessing the raw text of files created by the free version of Mario Paint Composer. It makes it easier to upload and download songs, and also allows songs to be exported in standard midi format.
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    Downloads: 1 This Week
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  • 7
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 8
    SDL based OpenGL Virtual Machine for games and software.
    Downloads: 0 This Week
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