323 projects for "system 1" with 2 filters applied:

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  • 1
    OriLauncher

    OriLauncher

    Fast, user-friendly cross-platform custom launcher for Minecraft

    ...Built using web and desktop technologies like Svelte, Electron, and Vite, it aims to provide a fast and responsive experience for players across multiple platforms including Windows, macOS, and Linux. The launcher enables users to switch quickly between different Minecraft environments (such as Vanilla, Forge, or Fabric) with just one click, eliminating manual setup steps. It also offers support for managing multiple user accounts, remembering both Microsoft and offline profiles to make logging in simpler and more fluid. Players have control over technical settings like RAM allocation and Java version selection directly within the launcher, allowing them to optimize performance for their system.
    Downloads: 55 This Week
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  • 2
    Google Snake Mod Loader

    Google Snake Mod Loader

    All Google Snake mods combined into one

    Google Snake Mod Loader is an open-source browser-based modification framework that extends the classic Google Snake game by enabling custom mods, gameplay enhancements, and visual changes directly within the web version of the game. It works by injecting JavaScript into the Google Snake page, allowing users to dynamically alter game behavior without needing to download or modify the original source code. The loader provides a centralized system for managing multiple mods, making it easy to...
    Downloads: 27 This Week
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  • 3
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    ...Definitely use the most recent versions and features of the target language, but also try to keep the code samples simple and explainable – the goal is to teach programming in the target language, not necessarily demonstrate the cleverest one-line tricks, or big system "enterprise" coding techniques designed for thousands of lines of code.
    Downloads: 9 This Week
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  • 4
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 1 This Week
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  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

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  • 5
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 1 This Week
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  • 6
    zBoy

    zBoy

    a multiplatform, full-featured GameBoy classic emulator

    zBoy is a multiplatform GameBoy emulator that provides a load/save feature, can perform PCX screenshots either manually or automatically (every few seconds) and emulates an internal battery for ROMs that were designed to use one (this allows to use the internal save option provided by such games, remember highest scores, etc). zBoy supports some additionnal features, too, like intelligent saving of hi-scores for some games that aren't able to save their hi-scores table by themselves...
    Downloads: 12 This Week
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  • 7
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command...
    Downloads: 31 This Week
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  • 8
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    Hypackel Engine is a JavaScript-based 2D game engine designed to provide beginner-friendly tools for creating simple games such as platformers, RPGs, and top-down shooters. It focuses on accessibility by offering a lightweight and easy-to-integrate script that developers can import directly into web-based projects. The engine includes built-in systems for handling physics, collisions, rendering, and animation, allowing developers to focus more on gameplay logic rather than low-level...
    Downloads: 0 This Week
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  • 9
    Infinite Yield

    Infinite Yield

    Infinite Yield FE is a powerful FE admin script for Roblox

    Infinite Yield is a Lua-based administrative script designed for Roblox, providing a wide range of commands and tools that enhance gameplay control and debugging capabilities. It operates as a client-side script that can be executed within Roblox environments to access features such as server information, player manipulation, and environment exploration. The project is part of a broader ecosystem of Roblox admin scripts and includes utilities like a console interface, server hopping, and...
    Downloads: 199 This Week
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  • 10
    Space-Faring
    Space-Faring is a 2D single-player turn-based space strategy game. The strategy revolves around 4X space conquest. Some inspiration came from Master of Orion and Outpost. The game is written in Java and is still under development.
    Downloads: 0 This Week
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  • 11
    JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers). The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
    Downloads: 4 This Week
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  • 12
    mcrcon

    mcrcon

    Console based rcon client for minecraft servers.

    Mcrcon is IPv6 compliant minecraft rcon client with bukkit coloring support. It is well suited for remote administration and to be used as part of automated server maintenance scripts. - Does not trigger "IO: Broken pipe" or "IO: Connection reset" spam bug on server side. - Has workaround for server side bug (https://bugs.mojang.com/browse/MC-154617) ****************************************************************** Further development and new releases has moved to Github Github...
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    Downloads: 64 This Week
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  • 13
    The GK3 Tools project is a collection of tools and utilities useful for viewing and modifying the Gabriel Knight 3 data files.
    Downloads: 3 This Week
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  • 14
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's...
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    Downloads: 132 This Week
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  • 15
    sposkpat

    sposkpat

    distraction-less card game

    distraction-less card game Turns any PC into a distraction-less Patience card game (a.k.a. klondike, solitaire, solitario, pasianssi, пасьянс, bakarkako, त्यागी, πασιέντζα, pertapa, ẩn sỉ, ソリティア, tek taş, 接龍, سوليتير). Keeps other things out of your way (not even a clock included): 1. No logins, no passwords. 2. Hard disks are put to sleep (less noise, saving power). 3. Runs completely in RAM. 4. No internet connection. 5. No virus-risks. 6. No ads, no nags. 7....
    Downloads: 1 This Week
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  • 16
    Airbus A340 glass cockpit. Build upon an open framework for creating an distributed glasscockpit.
    Downloads: 0 This Week
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  • 17
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 18
    FalansterCity3D

    FalansterCity3D

    3D urban environment renderer : browser-app ; as well as a GTA clone

    Have You ever wondered what would be like the weirdest Grand Theft Auto clone ever made? Well, we are pretty close with the FalansterCity3D urban environment rendering-engine where You can also drive the cars in the city. And moreover, it's a browser-game, so it runs instantly in any internet-browser. Why not try it directly at the link below? http://nerdofalgorithms.altervista.org/secondary_pages/page_11.php Even on smarthones or whatever, as long as it has a browser and sufficient...
    Downloads: 1 This Week
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  • 19
    OverServer

    OverServer

    Simple meta-server for locating other multiplayer servers

    The OverServer is a "server for servers" - its purpose is to allow for coordination of player-hosted servers in one central location so that other players can easily locate games. The OverServer is an open-source tool for game developers who are working on network games and do not require a massively scalable backend for their network services but want a metaserver for their own games. One particular strength of the player-hosted games setup is that it places the burden of Internet traffic on the player base and not a central server. ...
    Downloads: 0 This Week
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  • 20

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora Any system with SDL and 24 or 32 MB should be able to run it. ...
    Downloads: 0 This Week
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  • 21
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before.
    Downloads: 0 This Week
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  • 22
    Abysmal is a project that aims to recreate an engine for System Shock 1 and Ultima Underworld that can run those games with the original data files.
    Downloads: 0 This Week
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  • 23
    Allefant is the main character of these games. As librarian of the great Allegro library, the Allefant is always busy keeping it up to date and in good condition - and defending it against the evil Allegators, who are trying to bring unorder to it.
    Downloads: 0 This Week
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  • 24
    Tactics3D
    Tactics: Western Philosophers Vs. Musicians is a turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
    Downloads: 0 This Week
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  • 25
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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