53 projects for "state-thread" with 2 filters applied:

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  • 1
    Prodigy Hack

    Prodigy Hack

    One of the best Prodigy hacks

    ...It allows users to modify in-game variables such as player stats, currency, progression, and other gameplay elements through injected scripts or browser console commands. The project demonstrates how web-based educational games can be influenced through client-side execution, exposing limitations in input validation and state management. It is typically implemented as a collection of scripts that can be executed in real time while the game is running, enabling immediate changes without modifying server infrastructure. The tool is often used for experimentation, reverse engineering, or demonstrating vulnerabilities in browser-based applications. It also reflects broader concepts in web security, particularly the importance of server-side validation and secure state management.
    Downloads: 188 This Week
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  • 2
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    ...It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.
    Downloads: 5 This Week
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  • 3
    Fusion library

    Fusion library

    Futuristic Luau for every universe

    Fusion is a lightweight companion library for the Luau programming language designed to simplify application development, particularly for projects built on the Roblox platform. The framework provides tools for organizing program logic into reactive chains of data and state changes, allowing developers to build complex systems using clear and predictable code patterns. Fusion emphasizes a reactive programming style where user interface elements and other components automatically update when underlying state values change. This approach helps developers manage dynamic behaviors without manually updating every dependent variable or interface element. ...
    Downloads: 1 This Week
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  • 4
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
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  • 5
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    ...As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and state updates are organized. This makes it useful for programmers who are curious about games but don’t want to start from scratch. Because simple games often involve fewer dependencies and easier build processes than full-scale games, tower_game can be a good starting point for hobbyist developers, students learning programming or graphics, or for integration as a mini-game inside larger projects. ...
    Downloads: 5 This Week
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  • 6
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 0 This Week
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  • 7
    Clay

    Clay

    High performance UI layout library in C

    ...Elements can also be created with auto-generated IDs, by using the CLAY_AUTO_ID() macro. Element IDs have two main use cases. Firstly, tagging an element with an ID allows you to query information about the element later, such as its mouseover state or dimensions. Secondly, IDs are visually useful when attempting to read and modify UI code, as well as when using the built-in debug tools.
    Downloads: 0 This Week
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  • 8
    LOTRO Companion

    LOTRO Companion

    A companion for your LOTRO activities

    LOTRO Companion is a desktop application. It manages characters of the Lord of the Rings Online (LOTRO) MMORPG. It has 3 main goals: - track the status of one or several characters: current gear, deeds, quests, collections... - simulate gear/virtues, compute result stats and analyze stats contributions - lore database: quests, items, deeds, mounts, pets... Character data is imported from the game client running locally. See https://discord.gg/t2J4GDq See...
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    Downloads: 1,837 This Week
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  • 9
    FreeCol

    FreeCol

    Colonize the New World.

    ...The last stable version release can be found here: https://sourceforge.net/projects/freecol/files/latest/download The latest test pre-release of the next version can be found here: https://github.com/FreeCol/freecol/releases If you want to contribute to Freecol please visit our welcome information thread to see how here: https://sourceforge.net/p/freecol/discussion/719661/thread/2d0063a3bc/
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    Downloads: 312 This Week
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  • Build Securely on AWS with Proven Frameworks Icon
    Build Securely on AWS with Proven Frameworks

    Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.

    Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
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  • 10
    NLarn
    A rewrite of Noah Morgan's classic roguelike game Larn (1986). NLarn tries to maintain the atmosphere and story of the original game while improving the gameplay by using state-of-the-art roguelike technology and a simplified user interface.
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    Downloads: 10 This Week
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  • 11
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    ...Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It handles database access in a transparent way to store player accounts, character progress and the state of the world
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    Downloads: 95 This Week
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  • 12
    Play with Apache Pulsar

    Play with Apache Pulsar

    A tiny game using Apache Pulsar

    ...With Go as the implementation language and the Ebitengine 2D game framework, the system handles rooms, player movement, bomb placement/pushing, destructible and indestructible blocks, scoring, and even replay recording. Central to the architecture is the use of Pulsar topics to propagate player events, score updates, map changes and to synchronize game state across clients. The project serves as a deep dive into real‐time multiplayer architecture, demonstrating how to manage latency, consistency, event ordering and room isolation. It’s more than a toy: it teaches how to apply message streaming, event-based functions, and stateful services in gaming contexts.
    Downloads: 0 This Week
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  • 13
    boardgame.io

    boardgame.io

    State Management and Multiplayer Networking for Turn-Based Games

    The project implements a lightweight but powerful engine for creating turn-based games (board games, card games, turn-based strategy, etc.) in JavaScript. With boardgame.io, you define the game logic in pure functions: you describe how the game state changes when a move is made, and the framework handles all the rest (state management, synchronization, storage, multiplayer, etc.). This abstraction lets developers focus on the rules and mechanics rather than on networking, persistence or UI plumbing. It supports both local games and online multiplayer across clients, and can be used with different view layers — e.g., vanilla JS or a UI framework like React or React Native. ...
    Downloads: 0 This Week
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  • 14
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 15
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 16

    D Game Engine

    A game engine written in the D programming language

    An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
    Downloads: 0 This Week
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  • 17
    SWTOR Combat Log Analyzer

    SWTOR Combat Log Analyzer

    Grafischer Kampflog Analyzer für SWTOR

    A new version (1.2) is out now! Check it out. Eine neue Version (1.2) ist draußen! Probiert es aus. Grouping the data (damage and heal) for each fight. Views with detailed data. Mit dem SWTOR Combatlog Analyser können die Kampflogs (gibt es seit SWTOR 1.2) ausgewertet werden. Viel Spass bei der Benutzung. With the SWTOR Combatlog Analyzer you are able to analyze the combat log of SWTOR (avaiable since 1.2). You must have Java 6 installed. Details are here:...
    Downloads: 0 This Week
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  • 18

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'. In the folder MMUnity (see Files) you will find an implementation of the MindModule for Unity by Henrik Warpefelt and Staffan Widegarn Åhlvik. The original C++ code by Mirjam P Eladhari is currently being brought into the 21st century and will appear here in the near future. ...
    Downloads: 0 This Week
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  • 19
    Antares is a 3D game of trading/space combat, in the line of Elite or Frontier. Some things you can do travelling with your spaceship include trading of goods, piracy, smuggling, mail delivery, different kind of missions... It is in pre-alfa state.
    Downloads: 1 This Week
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  • 20
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 21

    Visual Integer Factor

    Puzzle game demonstrating whats so hard about binary integer factoring

    ...This grid is based on pascals triangle, which is a 1d cellular automata that calculates (X choose Y) factorials by each cell being the sum of the 2 cells upleft and upright. Draw a binary integer from a cell going upright, then explore the allowed transforms which may lead you to a factored state in 2 dimensions, from the lowest digit of the 2 odd integers both upright and upleft, its factors, and in the 2d space they are rectangle edges of, those pixels/digitbits must be on when there is an on bit somewhere downleft and downright after crossing empty cells, but if it finds either whole diagonal row empty then it must also be empty/zerodigit. ...
    Downloads: 0 This Week
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  • 22
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    ...The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game servers, update game state etc. (though server code is separate). Asset loading and display: integrating graphics/animations, locations, items etc. in the client view.
    Downloads: 3 This Week
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  • 23
    Assistant tool for the online basketball manager game BuzzerBeater.com This is a spreadsheet document (no macros). You need MS Excel or the free software LibreOffice/OpenOffice (use cp_2_1_libreoffice.ods under 'Browse all files') installed on your computer.
    Downloads: 7 This Week
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  • 24

    zopoclient

    Scriptable GTK based Python MUD Client

    ...The mud, match objects and defined variables are accessible from any feature. For the more advanced user, the implementation is small and extensible. Specially the gtkmud/mud API is easy to understand. It is thread-safe enabling multiple threads to input data to the target MUD. Also, multiple listeners can register to get all MUD output. See also: https://sourceforge.net/p/zopoclient/wiki/installation/ https://sourceforge.net/p/zopoclient/wiki/scripting/
    Downloads: 0 This Week
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  • 25
    Vega Strike Ogre Edition
    The Ogre adaptation of Vega Strike. This has been ages in the making and is still in an early alpha state.
    Downloads: 0 This Week
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