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Make Minecraft Java Edition mods, Minecraft Bedrock Edition Add-Ons
MCreator is an open-source integrated development environment designed to simplify the process of creating Minecraft mods, add-ons, resource packs, and data packs. The software provides a visual programming environment where users can design mod features using graphical tools instead of writing code manually. Through wizards, block-based programming interfaces, and an integrated editor, MCreator generates the underlying Java or JSON code required for the mod automatically. This approach...
Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers).
The active sourcecode is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
Source code of the chapters of the book 3D Game Development with LWJGL
lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
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A collection of reusable modules and packages which simplify roguelike game development in Java. Includes demonstrator programs to show how to use the modules.
Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move.
System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information.
Does NOT require a network connection to work and should run on just about any...
Real time puzzle videogame, with like arcade games gameplay and isometric perspective.
Use random pieces of terrain to expand the ants territory allowing them to reach the food.
Streamline Azure Security with Palo Alto Networks VM-Series
Centrally manage physical and virtualized firewalls with Panorama
Improve your security posture and reduce incident response time. Use the VM-Series to natively analyze Azure traffic and dynamically drive policy updates based on workload changes.
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
This project will be a Java Application for the Parallax Microntrollers, It will eventualy implement Code Snippets, and javadocs when completed. If you are experianced and interested in Java, please help this project.
Java-based free software for learning audio and flashing-light Morse code. Features include very flexible audio system, drills based on live news feeds, and adaptive drilling strategies.
Management of the FiberParty assistants. It controls who enters and who exit from the lan-party. It store the name, number, photo, and a bar-code of the user.
A no limit Texas hold'em simulation system which allows different groups developing Artificial Intelligence poker players to compete against each other by using our system code. Visit www.seas.upenn.edu/~poker/ for info, source and docs.
Bean matching puzzle/battle game.
Beans Evil. Match Beans. Destroy Beans. Save World.
This is a Java implementation of a popular puzzle game type, and code for implementing similar games, on desktop, PDA, mobile phone etc.
LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
Ziaks is an adventures multiplayer online game using Arianne. It is an implementation of Stendhal game focusing a simpler code base, an implementation of the new RP system and full integration with a LAMP server.
Legatus (development code-name) is a futuristic Role-Playing Game. Taking aspects from Fallout, Arcanum, Baldur's Gate and such, the game focuses on a realistic system, and includes an editor for creating new modules, scripts and quests.