16 projects for "http client" with 2 filters applied:

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  • 1
    JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers). The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
    Downloads: 1 This Week
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  • 2
    Java BiDiB Client

    Java BiDiB Client

    Java library to BiDiB (see http://www.bidib.org/)

    A Java library, providing an easy to use interface to the BiDiB protocol (see http://www.bidib.org/).
    Downloads: 0 This Week
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  • 3
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    Event-driven concurrent framework for Python. Pulsar's goal is to provide an easy way to build scalable network programs. In the Hello world! webserver example above, many client connections can be handled concurrently. Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. The http client maintains connections alive (by default 15 seconds) and therefore any requests that you make within a session will automatically reuse the appropriate connection. ...
    Downloads: 0 This Week
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  • 4
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    Sourceforge is no longer being updated! Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable...
    Downloads: 0 This Week
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  • 5
    Gamer's Proxy

    Gamer's Proxy

    Proxy for games that emulates network conditions like ping and lag.

    ...Only games which allow direct IP connections are supported - this program will not emulate the game server and will not advertise itself on any master server of any game. The idea is this: game client -> proxy -> game server Demonstration video: http://youtu.be/2VWNhmfD1Qk
    Downloads: 4 This Week
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  • 6
    An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
    Downloads: 0 This Week
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  • 7
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 3 This Week
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  • 8
    The Java VGA-Planets Client is a Java based client for the Play-by-Email game VGA-Planets. Though the project is inactive you can contact larsdam@gmail.com if you have questions for this client Sometimes this page is archived at SF, so the source is not immediate available. You should try later since SF apparantly fetches it soon after a request. A direct link to a source package: http://jvc-client.cvs.sourceforge.net/viewvc/jvc-client/?...
    Downloads: 0 This Week
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  • 9
    This project hosts client software for the play-by-email strategy game Eressea. 2007-03-07: NEW! Magellan has moved to: http://sourceforge.net/projects/magellan-client/
    Downloads: 0 This Week
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  • 10
    Fantasy World Simulation server compatibile with Eternal Lands(TM) Open Source client! The project community site is hosted at http://www.calindor.net.
    Downloads: 0 This Week
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  • 11
    MVDSV (MultiView Demo Server) - most popular QuakeWorld Server in the world with it's ability to record every player's point of view in a server side demo. Includes: mvdsv, qwdtools (demo tools), qwdplayer (client - removed, use http://ezquake.sf.net).
    Downloads: 0 This Week
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  • 12
    AOJava: the java implementation of Argentum Online (http://sourceforge.net/projects/morgoao/). It's a 2D non-isometric MMORPG game. The goal is create a 100% compatible client & server of the original VB6/DirectX game.
    Downloads: 0 This Week
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  • 13
    SwingKore. Under development. Visual Plugin for OpenKore, writtin in Java 5. It will clone Ragnarok Client windows. Simmilar to VisualKore and Revemu, but OpenSource. It works by Client & Server system. Home: http://www.levelbot.org/
    Downloads: 0 This Week
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  • 14
    The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
    Downloads: 0 This Week
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  • 15
    Chess client/server application for playing games with human opponents over http.
    Downloads: 0 This Week
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  • 16
    Implements a graphical interface and backend for playing and managing a game of Go (http://senseis.xmp.net/?RulesOfGoIntroductory) between a combination of human and computer players. Includes support of standard protocols, such as GTP and SGF.
    Downloads: 0 This Week
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