36 projects for "ftp server source code" with 2 filters applied:

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  • 1
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 2
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    The Descent3 repository is the open source release of the Descent 3 game engine by Outrage Entertainment, maintained by the community under the GPL-3.0 license. It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. ...
    Downloads: 8 This Week
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  • 3

    Tiwut Launcher

    The centralized hub to manage and launch all desktop applications from

    Centralized Management: Discover, install, launch, and manage all your Tiwut apps through one modern, unified interface. Open Source & Transparent: The complete source code is available on GitHub, reflecting our commitment to transparency.
    Downloads: 0 This Week
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  • 4
    belofte chess

    belofte chess

    A promising chess program

    A console/text based chess program with XBoard/CECP and UCI API, available on all major platforms. You may need a graphical chess interface to use it. Please refer to README.md in the files section for installation instructions. The last stable release is 2.2.0 and has been released on 13/04/2026. Belofte 0.2.0 till 0.9.20 (c/c++): Xboard 1 & 2 (CECP) - Linux/Unix/(Windows) Belofte 2.1.1 and up (c++11) : UCI and Xboard 2 - Linux/Windows/Mac/Android/... For access to code, please...
    Downloads: 6 This Week
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  • 5
    Mech Station Beta

    Mech Station Beta

    Mech Station Beta - Tower Defense like Game

    ...As the title suggests, the game is not yet finished, but it is playable. Developed solo over half a year, with 500 KB of source code and AI-generated graphics. As you can see from the screenshots, the game is designed in a pixel art style. One of the planned features is multiplayer. Your feedback is welcomed.
    Downloads: 0 This Week
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  • 6
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can...
    Downloads: 1 This Week
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  • 7
    JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers). The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
    Downloads: 5 This Week
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  • 8
    ...Lately I've using the codebase for experiments with in-memory transactions. First part is abandoning NANT for building and moving to VS 2015. That's done in r922. This is the last functional code. After that the transaction stuff is added which basically means the server is broken. Ultimately I've moved to GitHub, where the development may or may not continue. We'll see. This is a final goodbye.
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    Downloads: 4 This Week
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  • 9

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your...
    Downloads: 0 This Week
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  • 10

    Privileges#

    This is a hacking style game set in the early '80s

    ...Its set in the year 1981 and simulates an old dos style os. It has connection types using modem connections to the internet, BBS systems, telnet style connections and ftp. Object is to hack systems and help other people fix there systems after getting hacked for reputation and money. Wear the white hat or black hat, the choice is yours. I'm looking for people who would like to help with this project. I have started coding some of this already and is about 3% - 5% complete. You can download the source code I uploaded it all as a zip file in the download section. ...
    Downloads: 0 This Week
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  • 11
    JSkat
    JSkat is an implementation of the German card game Skat in Java. You can play over the internet on the International Skat Server against the strongest Skat AI players known today or against other human players. We moved our source code to GitHub. Please clone the source code from there: https://github.com/b0n541/jskat-multimodule The latest release can also be found there: https://github.com/b0n541/jskat-multimodule/releases
    Downloads: 0 This Week
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  • 12
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    ...Networking / protocol logic to sync with game servers, update game state etc. (though server code is separate). Asset loading and display: integrating graphics/animations, locations, items etc. in the client view.
    Downloads: 1 This Week
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  • 13
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    ...The server-side code that turned all of the avatar configurations into the sprites used by the game. The glitch-client repository contains the original implementation of the Vanity and Wardrobe.
    Downloads: 1 This Week
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  • 14
    Super Battleship World

    Super Battleship World

    Battleship through network

    This is a Battleship game developed by myself for academic purposes. Main Features: - Player VS PC - Player VS Player through network - Chat available in PvP mode. For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game. Attached you'll find the compiled code (JAR) and the sources (Netbeans project). Currently it needs a lot of improvements which I can't find the time to do. Here are the most...
    Downloads: 0 This Week
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  • 15
    SpaceNOutX

    SpaceNOutX

    Space Exploration Game

    http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label (another very old app, server side code was lost) SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
    Downloads: 0 This Week
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  • 16
    An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
    Downloads: 0 This Week
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  • 17
    L2Neptune Server Source Code
    Downloads: 0 This Week
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  • 18

    VisualCube

    A php script for generating Rubik's cube visualisations

    INSTALLATION INSTRUCTIONS These instructions are for installing the script on your own web server. If you do not have access to your own server, or would just like to try out the software, please visit: http://cube.crider.co.uk/visualcube.php PREREQUISITES You will need: * Access to an Apache web server with PHP and ImageMagic installed. * A MySQL database. This is optional, but will improve performance if you have a high traffic website. STEPS 1. Download the code using...
    Downloads: 1 This Week
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  • 19
    webDiplomacy
    Diplomacy is a popular turn based strategy game in which you battle to control Europe; to win you must be diplomatic and strategic. webDiplomacy lets you play Diplomacy online. Official game server: http://webdiplomacy.net/
    Downloads: 1 This Week
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  • 20
    GamePatchDistributor is designed as a convenient tool for game patch distribution on local LAN-parties. As frontend for an FTP-server or a Windows share it makes patches easily accessible over the network, without the need for a special server setup.
    Downloads: 0 This Week
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  • 21
    An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
    Downloads: 0 This Week
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  • 22
    Jiso Game3 was a 2D isometric MMORPG project (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the source code is being made available under a BSD license for anyone who might find it useful.
    Downloads: 2 This Week
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  • 23
    generic back end mud server library. Mud owner must provide game system details. * Written in cross-platform C++ code. Compile on whatever platform you\'re running your mud on and go! * Game System independent. * Many generic functions provided
    Downloads: 0 This Week
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  • 24
    This Project is to port the old game Galactic Bloodshed(GB) from C to Java goal 1. Port the server code to java. goal 2. write a Java client for Galactic Bloodshed. goal 3. keep this old game alive there is currently a game being run by Chungkuo, Info
    Downloads: 0 This Week
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  • 25
    frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
    Downloads: 0 This Week
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