49 projects for "effects" with 2 filters applied:

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  • 1
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    Hypackel Engine is a JavaScript-based 2D game engine designed to provide beginner-friendly tools for creating simple games such as platformers, RPGs, and top-down shooters. It focuses on accessibility by offering a lightweight and easy-to-integrate script that developers can import directly into web-based projects. The engine includes built-in systems for handling physics, collisions, rendering, and animation, allowing developers to focus more on gameplay logic rather than low-level...
    Downloads: 0 This Week
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  • 2
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser.
    Downloads: 8 This Week
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  • 3
    Hokuto no Rogue
    Graphical roguelike set in the world of Hokuto no Ken (aka Fist of the North Star, Ken il Guerriero, Ken le Survivant). It's written in pure Java and features special moves, music and special graphics effects, allies.
    Downloads: 0 This Week
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  • 4
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command...
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    Downloads: 55 This Week
    Last Update:
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  • 5
    XSwing Plus

    XSwing Plus

    Classic arcade game remake of Swing Plus -Total Mindcontrol

    XSwing Plus is a free remake of the arcade game Swing Plus -Total Mind Control. It's written in Java an will run on Windows, Linux & Mac. When it's done, the easy, fast, clever and addictive game play will be back in single & multi player mode. The Project is moved to 👉 https://github.com/TobseF/XSwing-Plus
    Downloads: 0 This Week
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  • 6
    Longford

    Longford

    A cross platform Lua based game engine

    ... + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation and scaling of sprites. + Box2D physics engine. + Play sound effects using WAV files and stream music using OGG files. + Automatic tweening system + Texture atlases so that many Bitmaps can be "cut out" of a single larger picture file. + Supports user-written shaders for advanced graphic effects. + Automatic resolution scaling. + Supports OpenGL or DirectX backend
    Downloads: 0 This Week
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  • 7
    Ares
    Ares stands for Aural RPG Experience System. It is used to create and play music lists, background sounds or special sound effects for different situations during (pen & paper) role-playing.
    Downloads: 12 This Week
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  • 8
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. ...
    Downloads: 4 This Week
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  • 9
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 10

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    ...Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your game. Plugins planned include a 3D mappiing capability using the Unreal Engine and initiative/effect tracking. Plugins may be under a different license than the base application, depending on the plugin. evilrpg itself is going to be under the BSD license supporting Windows, Linux, and (hopefully) Mac. ...
    Downloads: 0 This Week
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  • 11
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 12

    rpg1 (perl)

    Very Beta ASCII Text RPG (in perl)

    ...It currently only has a limited number of rooms and I would appriciate help in adding more (there is a rudimentry how to on making rooms for rpg1 in the RPG1 Forum). Some new additions to RPG1 include body parts being damaged and ripped off/appart, sound effects, new weapons, and some more food types.
    Downloads: 0 This Week
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  • 13

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information. Does NOT require a network connection to work and should run on just about any...
    Downloads: 0 This Week
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  • 14
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 15
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites...
    Downloads: 0 This Week
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  • 16
    ForceFeedback Joystick Driver for Java
    This is a joystick driver for Java with support for ForceFeedback (haptic effects). It is based on SDL, therefore it is platform independent and works on Windows, Linux and MacOS X.
    Downloads: 0 This Week
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  • 17
    Assistant tool for the online basketball manager game BuzzerBeater.com This is a spreadsheet document (no macros). You need MS Excel or the free software LibreOffice/OpenOffice (use cp_2_1_libreoffice.ods under 'Browse all files') installed on your computer.
    Downloads: 3 This Week
    Last Update:
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  • 18
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    ...The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. Though originally built with the iPad 1 and 2 in mind, it can be adapted to multiple devices by adjusting configuration files, emphasizing the principle of “one code, multi-screen.”
    Downloads: 0 This Week
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  • 19
    Emeritus Pong

    Emeritus Pong

    A clone of the good old "Pong" game.

    Emeritus Pong is a clone of the good old "Pong" game. It tries to be relatively close to the original, therefore no fancy graphic or astonishing sound effects there. Emeritus Pong is written to be able to run on any modern PC. There are three versions available: DOS, Windows and Linux. Emeritus Pong features also a cool demo mode, which makes it playing against itself, displaying the current time as scores. The game is programmed to run flawlessly on any modern PC, but it will run on older architectures, too. ...
    Downloads: 0 This Week
    Last Update:
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  • 20
    A simple & powerful dice roller, written in Java & based on expression-building. Allows dice rolls of any desired complexity, and special effects eg treating all 1s as 2s. Intended for role-playing games.
    Downloads: 0 This Week
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  • 21
    The NERO Character Creator is a tool designed to create and track your NERO International characters. Keep track of your character's build, experience history, formal effects, and backstory all in one easy-to-use application.
    Downloads: 0 This Week
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  • 22
    Brickdoh - Meditations in Doh
    A relaxing breakout remake with a twist. Real spin effects for the ball, gravity and wind included. Play, relax, and finally master the banana cross!
    Downloads: 2 This Week
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  • 23
    Smokin' Guns
    Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
    Downloads: 4 This Week
    Last Update:
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  • 24
    Project 1 - Point & Click

    Project 1 - Point & Click

    Simple Point & Click Game

    ...As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
    Downloads: 0 This Week
    Last Update:
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  • 25

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser. The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). ...
    Downloads: 0 This Week
    Last Update:
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