36 projects for "computer science" with 2 filters applied:

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  • 1
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions,...
    Downloads: 0 This Week
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  • 2
    BagaturChess

    BagaturChess

    Java Chess Engine

    This is UCI Chess Engine writen in Java. Since version 1.4 (inclusive) the project was moved to https://github.com/bagaturchess/Bagatur
    Downloads: 0 This Week
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  • 3
    Toss is a program which allows to explore the use of logic and terms in various models. On the static side, you can draw graphs and check their properties, axioms and reductions. Then, on the dynamic side, you can model multi-player games with both discrete and continuous dynamics. You can play the games, generate strategies automatically and analyse possible behaviours with respect to various logic formulas.
    Downloads: 0 This Week
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  • 4

    Pi-Space Physics Software

    A Physics Theory for Unifying Classical, Quantum and Relativistic Phys

    This is the Official Software of the Pi-Space Physics Theory created by Martin Brady. I have a B.Sc. in Computer Applications from Dublin City University and I have an interest in software implementation of Physics. The Theory includes a Quantum Theory of Gravity as well as a reworking of Classical versions of Newton's Formulas. The Theory is based on a set of Relativistic Diagrams called Pi-Space Diagrams for those new to the Theory. License :: Creative Commons Attribution...
    Downloads: 0 This Week
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  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 6
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 2 This Week
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  • 7

    CoffeeMud For AI

    CoffeeMudForAI is plaform to design AI in

    CoffeeMudForAI is part of the Mud AI platform project. A MUD(multi user dungeon) is text base environment. Think World of Warcraft(or any other massively multiplayer online game) but text based. AI or artificial intelligence is the field that is interested in the creation of non-organic intelligence. Mud AI platform goals 1. To provide a platform for AI research that has robotic-like sensory limitations but doesn't actually require robotics. 2. To provide a platform for undergraduate...
    Downloads: 0 This Week
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  • 8
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 1 This Week
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  • 9
    Artificial life simulation where computer programs (virtual organisms or VOs for short) compete on a grid for computer time. May the most intelligent VO win!
    Downloads: 0 This Week
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  • 10
    A Haskell implementation of the Three Man morris game together with an AI for playing against the Computer. Command line based, needs Haskell interpreter.
    Downloads: 0 This Week
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  • 11
    Dioscuri is an x86 computer hardware emulator written in Java. It is designed by the digital preservation community to make sure that documents and programs from the past can still be accessed in the future. Dioscuri is durable and component-based.
    Downloads: 2 This Week
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  • 12
    A framework for creating board games and card games using a minimal amount of Java programming and playing them against AI or human opponents.
    Downloads: 0 This Week
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  • 13
    Designed to be an multiplayer game that will have to play as an arcade game on a website. The project is carried out here, from planning, through development to final commissioning of students studying computer science.
    Downloads: 0 This Week
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  • 14
    CS (Computer Science)-Man: a clone of the classic arcade game Pac-Man in Java using SWT.
    Downloads: 0 This Week
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  • 15
    CGOS is a game playing server designed for Computer Go programs only. It was designed to address a need in the computer Go community - a way to test programs that play Go on a 9x9 board and also to get a rating for those programs.
    Downloads: 0 This Week
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  • 16
    This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
    Downloads: 0 This Week
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  • 17
    A multiplayer tank game developed in Java as a first-year project for Computer Science at the Royal Institute of Technology, Stockholm.
    Downloads: 0 This Week
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  • 18
    Source code from the book "Artificial Intelligence for Computer Games: An Introduction" by John Funge.
    Downloads: 0 This Week
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  • 19
    MILT is designed to facilitate research in imitation learning through first-person computer games. Featuring strategic, tactical and reactive modules, it allows developers to work with their preferred games or take advantage of integrated Quake2 support.
    Downloads: 0 This Week
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  • 20
    A space shooter game similar to the "Wing Commander" game. It is featuring the Java Monkey's Engine (jME). It is a bachelor of computer science semester project.
    Downloads: 0 This Week
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  • 21
    Bordeaux1 Chinese Checkers is a playable Chinese Checkers simulator with GUI and AI. It was developed for a master's project and thesis at the University of Sciences and Technologies of Bordeaux 1, France, by a group of four computer science students.
    Downloads: 0 This Week
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  • 22
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
    Downloads: 0 This Week
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  • 23
    A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
    Downloads: 0 This Week
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  • 24
    This is a program being developed for the Winona State University Computer Science Club (csclub.winona.edu) to help keep students involved in the major through a programing contest. This is a 2d tile programing contest, including the tournament code.
    Downloads: 0 This Week
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  • 25
    A Day in the Bay is educational software designed to teach ecology to late elementary schoolers. The child plays as an organism in the Chesapeake Bay and learns and explores the interconnectedness of different species in the largest estuary in the world
    Downloads: 0 This Week
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