2014 projects for "c# source code" with 2 filters applied:

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  • 1
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code.
    Downloads: 9 This Week
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  • 2
    Paper Mario

    Paper Mario

    Decompilation of Paper Mario (Nintendo 64)

    Paper Mario is an ongoing reverse engineering and decompilation project that aims to reconstruct the original source code of the Nintendo 64 game Paper Mario. The project focuses on producing code that matches the original binary exactly, enabling a deeper understanding of how the game was built. It provides tools, scripts, and documentation to analyze game behavior and structure. Contributors work collaboratively to translate assembly code into readable C while maintaining functional accuracy. ...
    Downloads: 1 This Week
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  • 3
    MCreator

    MCreator

    Make Minecraft Java Edition mods, Minecraft Bedrock Edition Add-Ons

    MCreator is an open-source integrated development environment designed to simplify the process of creating Minecraft mods, add-ons, resource packs, and data packs. The software provides a visual programming environment where users can design mod features using graphical tools instead of writing code manually. Through wizards, block-based programming interfaces, and an integrated editor, MCreator generates the underlying Java or JSON code required for the mod automatically. ...
    Downloads: 154 This Week
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  • 4
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments. Definitely use the most recent versions and features of the target language, but also try to...
    Downloads: 6 This Week
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  • 5
    Gideros

    Gideros

    Gideros Release version

    ...You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 3 This Week
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  • 6
    Universal Pokemon Randomizer ZX

    Universal Pokemon Randomizer ZX

    Public repository of source code for the Universal Pokemon Randomizer

    Universal Pokemon Randomizer ZX is an open-source tool that allows players to modify and randomize various aspects of Pokémon games across multiple generations, creating unique and unpredictable gameplay experiences. It supports a wide range of ROMs and provides a user-friendly interface for customizing game elements such as Pokémon encounters, abilities, stats, movesets, and item distributions. The tool is designed to maintain game stability while introducing variability, ensuring that...
    Downloads: 624 This Week
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  • 7
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 0 This Week
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  • 8
    ursina

    ursina

    A game engine powered by python and panda3d

    ...The engine is centered around an Entity-based architecture, where everything in the scene is an object you can easily configure and manipulate from code. Ursina focuses heavily on iteration speed, offering in-game reloading of code, textures, and models so you can tweak and test changes quickly. It includes many batteries-included features such as a mesh API for procedural geometry, built-in animation and tweening, pre-made controllers like FirstPersonController and EditorCamera, and a library of shaders and 3D primitives.
    Downloads: 25 This Week
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  • 9
    YimMenu

    YimMenu

    YimMenu, a GTA V menu protecting against a wide ranges

    YimMenu is an open-source modification menu for Grand Theft Auto V designed to enhance gameplay while providing protection against common crashes and disruptions encountered in online sessions. It operates as an injected module that interacts directly with the game engine, allowing users to access a wide range of in-game controls and customization options through an overlay interface.
    Downloads: 151 This Week
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  • 10
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    S&box is the open-source codebase for s&box, a next-generation sandbox game development platform from the creators of Garry’s Mod that blends modding freedom with modern tooling and performance. Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels.
    Downloads: 80 This Week
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  • 11
    Steam Achievement Manager

    Steam Achievement Manager

    A manager for game achievements in Steam

    Steam Achievement Manager is a lightweight, portable desktop application designed to give users direct control over achievements and statistics associated with their Steam games. It works by interfacing with the Steam client and APIs, allowing users to unlock, relock, or modify achievements without needing to launch the actual game. The tool provides a simple interface where users can browse their game library, select a title, and view all available achievements in a structured format....
    Downloads: 168 This Week
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  • 12
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    The Descent3 repository is the open source release of the Descent 3 game engine by Outrage Entertainment, maintained by the community under the GPL-3.0 license. It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. ...
    Downloads: 1 This Week
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  • 13
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 14
    NitroType Cheat v2

    NitroType Cheat v2

    An easy-to-use, working NitroType hack for typing at insane speeds!

    NitroType Cheat v2 is a browser-based or script-driven tool designed to automate typing performance in the Nitro Type online racing game by simulating extremely high typing speeds and accuracy. It works by intercepting or generating input events that mimic rapid and precise keystrokes, allowing users to achieve unrealistically high words-per-minute scores. The project is built for ease of use, often requiring minimal setup or configuration to begin automating gameplay. It demonstrates how...
    Downloads: 61 This Week
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  • 15
    Clay

    Clay

    High performance UI layout library in C

    Clay (short for “C Layout”) is a high-performance 2D UI layout library in C, offering a declarative, Flexbox-like layout model with microsecond performance. It features a single-header design, zero dependencies, and support for WebAssembly, making it lightweight yet powerful for responsive UI rendering. The Clay macro by default accepts an ID as its first argument, which is usually provided by the CLAY_ID() convenience macro.
    Downloads: 1 This Week
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  • 16
    NVIDIA Profile Inspector

    NVIDIA Profile Inspector

    Modify game profiles inside the internal driver database

    NVIDIA Profile Inspector is a specialized utility that allows users to view and modify hidden graphics driver settings within NVIDIA’s internal profile database, providing deeper control than the official NVIDIA Control Panel. It exposes advanced and undocumented configuration options that can influence rendering behavior, performance optimization, and compatibility for specific games. Users can create, edit, and assign profiles for individual applications, enabling fine-grained tuning of...
    Downloads: 39 This Week
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  • 17
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    Tower Building Game is a small game project — likely implementing a classic “tower defense” or “tower-based” game — designed to showcase game-development fundamentals such as rendering, game logic, user interaction, and possibly simple physics or animations. As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and state updates are organized. This makes it useful for programmers who are curious about games but don’t want to start from scratch. ...
    Downloads: 5 This Week
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  • 18
    Google Snake Mod Loader

    Google Snake Mod Loader

    All Google Snake mods combined into one

    Google Snake Mod Loader is an open-source browser-based modification framework that extends the classic Google Snake game by enabling custom mods, gameplay enhancements, and visual changes directly within the web version of the game. It works by injecting JavaScript into the Google Snake page, allowing users to dynamically alter game behavior without needing to download or modify the original source code.
    Downloads: 29 This Week
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  • 19
    LeviLamina

    LeviLamina

    A lightweight, modular and versatile mod loader for Minecraft Bedrock

    LeviLamina is an open-source Minecraft server platform focused on extending Bedrock Edition server capabilities with a flexible plugin and development environment. The project provides a foundation for building custom server features and gameplay modifications that can run on Bedrock-based multiplayer servers. It aims to offer developers a modern architecture that simplifies the creation of plugins and server extensions while maintaining compatibility with the Minecraft Bedrock protocol....
    Downloads: 18 This Week
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  • 20
    Fusion library

    Fusion library

    Futuristic Luau for every universe

    Fusion is a lightweight companion library for the Luau programming language designed to simplify application development, particularly for projects built on the Roblox platform. The framework provides tools for organizing program logic into reactive chains of data and state changes, allowing developers to build complex systems using clear and predictable code patterns. Fusion emphasizes a reactive programming style where user interface elements and other components automatically update when...
    Downloads: 3 This Week
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  • 21
    Libdragon

    Libdragon

    Open source library for N64 development

    Libdragon is an open-source SDK that enables developers to create software and games for the Nintendo 64 using modern programming tools and practices. It replaces the original proprietary development kits with a fully open toolchain based on GCC and standard C libraries, allowing a more accessible and flexible development experience. The library provides both low-level access to hardware and higher-level abstractions for graphics, audio, and input handling.
    Downloads: 3 This Week
    Last Update:
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  • 22
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
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  • 23
    Grid Garden

    Grid Garden

    A game for learning CSS grid layout

    Grid Garden is an interactive browser game for learning CSS Grid layout. It teaches Grid concepts by asking players to water carrots and avoid weeds using CSS grid properties. The game makes grid placement, sizing, and alignment feel concrete through visual levels instead of static documentation. Learners practice properties such as grid-column-start, grid-column-end, grid-row-start, grid-row-end, grid-template-columns, grid-template-rows, and order. The repository includes the web game...
    Downloads: 1 This Week
    Last Update:
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  • 24
    Flexbox Froggy

    Flexbox Froggy

    A game for learning CSS flexbox

    Flexbox Froggy is an interactive browser game for learning CSS Flexbox. It teaches layout concepts by asking players to move frogs onto lily pads using real CSS properties. The game turns abstract alignment rules into visual challenges, making it easier for beginners to understand how Flexbox behaves. Players practice properties such as justify-content, align-items, flex-direction, order, align-self, flex-wrap, and align-content. The project is localized into many languages through community...
    Downloads: 1 This Week
    Last Update:
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  • 25
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 2 This Week
    Last Update:
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