This is a program able to play the connect-four game, using a minimax tree search. The interesting part is that the search tree is independent of the heuristic and can be reused. Is written in compiled java.
...It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
JavaArena is a java based game where two or more "bots" have its own artificial intelligence and go for the battle. Support for capture the flag coming soon.
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A set of componets that make up a product for managing a Fantasy Football league. This product can run a standalone league, or enhance the experience of a Yahoo league.
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
HART (The HAlo Respawn Timer) is a utility designed to aid those playing multiplayer Halo by timing the games, and providing visual and audio alerts when selected weapons and power-ups are about to respawn.
Sangria is a software implementation of the famous german board game "El Grande". The game is set in medieval Spain, where feudal lords scheme for power over the nine provinces, and the Royal Court.
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JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
tools for half-life game- and webserver admins, focusing on infrastructure, like automated map uploading, generating a web pages for map downloads and info. implemented in pure java, needs a Java Runtime Enginge v1.4 or newer.
Titan GS Java (JTGS) turn based strategy game based on the Star Trek universe. This is the Java version. Eventually the game will even be fun, but now only exists as a vehicle for my education (it is a learning project), meaning it should always improve.
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
DNA Mud will be a complete, Win32-based engine- and server system featuring a simple, yet powerful object-oriented design. It will include an OS-independent world construction tool with GUI - all built from scratch.
EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
An IRC bot that moderates instances of The Werewolf Game, a detective/social game. Based on the PircBot from http://jibble.org/ and uses a modified version of the rules found at http://www.eblong.com/zarf/werewolf.html
FreeSimRC is a framework to provide radar clients for virtual
air traffic control networks (e.g. VATSIM, IVAO). It handles the
data provided by these networks, so it can be used by different
radar client frontends.
Rogue and its imitators are the most popular, addictive, and re-playable games. Rogues in Space will the take the best aspects of Rogue, mix them together with an LWJGL and jME backed gui and science fiction backdrop, and result in filling the SF void.
RPG Table Generator is a software written in Java to generate tables for RPG's. Most RPGs and many other games use these, but they can sometimes be difficult to make correctly. This software aims to speed up and simplify this process
Arabian Flights is a 3d first-person shooter developed in Java using the Java3D library. It is loosely based on the game Magic Carpet. It consits of a 3d-modelled landscape and sprites for the monsters and spells. It runs under anything that runs Java3D.