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Stones is a native Cocoa-Mac OS X full-featured editor for the game of Go. It supports SGF and will support XML formats. I also features a unique Go Screen Saver for Mac OS X.
jGo is a Java Implementation of the popular Gogame in Java. It will support server based games, which allows tracking of high scores and best games, so you can replay the best games that have been played. There will also be support for chatting with oth
JavaArena is a java based game where two or more "bots" have its own artificial intelligence and go for the battle. Support for capture the flag coming soon.
OpenGo is a program and framework for working on AI through software that plays the game of Go. As programming Go is difficult, OpenGo helps by provding commonly used code and user interface so that the engine and algorithms can be focused on.
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ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.
The internet WeiQi (Go) game server witten completely in Java. The goal of this project is to provide a full feature game server with an internet player ranking database for all the WeiQi fans.
Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3.
No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs.
The SDK provides functions from initializing the window till model animating and renderin
Libnet is a cross-platform library aimed at game developers. It has an abstract high level API, which encourages developers to make their games portable across platforms and network types.
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UberCard is for playing conventional card games (e.g. Spades, Go-Fish, etc.) and collectible-card games over the Internet. Most such software is only for Magic: The Gathering but this will make it equally easy to create a new game or play other CCGs.
pgn2pgc converts text PortableGame Notation (PGN) chess files into highly compressed PortableGame Coding (PGC) chess files. This is the only implementation of PGC as described in the PGN standard. Code is also useful for writing chess software.
This project is a portable C++ implementation of blackjack and craps simulators. While it could be adapted to work as a game engine, the intent is to provide a code base for the development of a powerful open source gaming analysis tool.
Fantasy Engine is an easily extensible portable Java engine for 2D turn based games. A lot of people have ideas for games, but don't have the needed technical skills to implement them. The engine will ease the development of turn based games.
SimStar GPL is an exciting open source space combat game. Networkable, portable, and open source, it's the shoot'em up for the next century! Uses OpenGL (Mesa) for high speed graphics and has over 1 megabyte of code available! NOT your dad's open source!
X2D is a simple platform game based on SDL and developed in C++. It is light and portable. X2D runs under Linux and Windows, and can be easily ported to other platforms.
Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
ChameleonSkin is a library interface designed to be used by game engines for portable 2D casual games. If you use ChameleonSkin for your game (engine), it will work on all platforms that have an implementation of ChameleonSkin.
A portable application for JavaME/MIDP-enabled devices (including most mobile phones) that enables you to browse an XML database of geocache information—in particular, the Pocket Query data generated by the geocaching.com web site—wherever you go.
CasualSkin is a portable, high level game engine designed for creating 2D casual games. It is a C++ API and has features like resource management, widgets and a scene graph. It is designed to be flexible and easily extendible.