Search Results for "assembly source code" - Page 4

342 projects for "assembly source code" with 2 filters applied:

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  • 1

    Insurrection

    Science Fiction, heavy assault, disestablishment of power.

    Insurrection is a science fiction game, using your spaceship you must directly confront navies, invade using dropships, subvert colonies, and create chaos where possible. All of this being in order to bring about the dissolution of an opposing power. Gameplay consists of a top-down perspective of your ship in 2D, with the original Dungeon Master gameplay system for boarding vessels with a party of assault droids. You may customize the droids and ship, plus research weapons and new...
    Downloads: 0 This Week
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  • 2
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 3
    Traditional Malaysian board game. Similar to Mancala. Implement NeuralNetwork (NN) agent, Min-Max, and Random move. System is based on Adam Cofer's Mancala system (2003). Also using Neuroph 2.5b by Zoran Servarac for NN. All code under GPLv3.
    Downloads: 0 This Week
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  • 4
    An account, character and item manager for Diablo II: Lord of Destruction. MuliFex is a Swiss Army Knife that makes the life of a Diablo player on Battle.net more enjoyable. MuliFex employs Java (and some native Code) and runs on Windows and Mac OS X.
    Downloads: 0 This Week
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  • 5
    Diggo

    Diggo

    Diggo a 2D version of minecraft made with Pygame!

    New Diggo version is coming soon! Diggo (originally pytcraft) is a 2D version of minecraft to teach kids how to code with Python and have fun! Soon to have a Diggo API! Comes with Pylaunch API!
    Downloads: 0 This Week
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  • 6
    (Please refer to the Wiki for updated information.) I've moved the project to GitHub: https://github.com/CAMongrel/WinWar There will be no more updates to the sourceforge project. WinWar is a Windows port of the original WarCraft: Orcs & Humans PC Game. It is completely rewritten from scratch using only the original art and level data. It REQUIRES the original game; no game data is included. Since version 0.2.0 WinWar is compatible with the demo version, which you can find...
    Downloads: 10 This Week
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  • 7
    (note: source code has moved to github: https://github.com/frank-zago/xgalaga-sdl) XGalaga-SDL is a port of the popular X11 game XGalaga, a clone of Galaga, using the SDL (Simple DirectMedia Layer) library. XGalaga was originally written by Joe Rumsey.
    Downloads: 1 This Week
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  • 8

    Pytonis Universalis - Shmup

    A ridiculously simple spaceship shoot 'em up game written in Python

    Pytonis Universalis (name is still WIP) is a simple shoot 'em up. It is written completely in Python and uses Pygame so the code is as accessible as possible for others to inspect. The idea should be easy enough for anyone to understand: try to avoid running into flying saucers and their laser beams by shooting them down before they shoot you down. Every time you destroy a flying saucer you get points. Points are nice, you want them.
    Downloads: 0 This Week
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  • 9
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down.
    Downloads: 2 This Week
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  • 10
    GW2Coin

    GW2Coin

    Guild Wars 2 quick calculation tool

    Guild Wars 2 quick calculation tool to determine value from quantity. Supports multiple items and quantities. I wrote the code from scratch and was basically a hack to get things done quick. More features to come.
    Downloads: 0 This Week
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  • 11

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information. Does NOT require a network connection to work and should run on just about any...
    Downloads: 0 This Week
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  • 12
    Yapeal

    Yapeal

    Yet Another PHP EVE API Library.

    *** Project Moved *** This is not the code you are looking for!!! Current development on this project has moved to GitHub. Look for the project at : http://github.com/Dragonrun1/yapeal Yapeal not only grabs the data from the API for you but also saves the data into a MySQL database as well. It was made to be ran from a crontab job or a scheduled task and works in the background to 'Auto-magically' as I call it, keep the database updated so all you have to do is work with the database...
    Downloads: 0 This Week
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  • 13
    Coapres

    Coapres

    Real Time Puzzle Videogame

    Real time puzzle videogame, with like arcade games gameplay and isometric perspective. Use random pieces of terrain to expand the ants territory allowing them to reach the food.
    Downloads: 0 This Week
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  • 14
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS.
    Downloads: 0 This Week
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  • 15
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down.
    Downloads: 0 This Week
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  • 16
    Super Battleship World

    Super Battleship World

    Battleship through network

    This is a Battleship game developed by myself for academic purposes. Main Features: - Player VS PC - Player VS Player through network - Chat available in PvP mode. For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game. Attached you'll find the compiled code (JAR) and the sources (Netbeans project). Currently it needs a lot of improvements which I can't find the time to do. Here are the most...
    Downloads: 1 This Week
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  • 17
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash.
    Downloads: 2 This Week
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  • 18
    This is a Java re-implementation of the original AT-Robots project <http://necrobones.com/atrobots>. The players can program robots in AT2 assembly. Seek and destroy your opponents using scanners, radar, sonar, missiles, and mines.
    Downloads: 0 This Week
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  • 19
    Arx Libertatis

    Arx Libertatis

    Cross-platform port of Arx Fatalis, a first-person role-playing game

    Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources and available under the GPL 3+ license.
    Downloads: 19 This Week
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  • 20
    Wizard of Wor HTML5

    Wizard of Wor HTML5

    Wizard of wor HTML5 remake.

    Wizard of wor HTML5 remake. Usage: Upload and play. You should have HTML5/CANVAS/WEBGL Capable browser. I did not made this code, it is made by a great programmers!
    Downloads: 1 This Week
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  • 21
    Archivist
    Archivist is a program for "Magic the Gathering". Archivist allows you to create Magic Decks for Mindless Automaton and Apprentice. You can manage your private card collection and multiple decks. Rich analysis tools help you to improve your deck. Archivist 2 is the latest version build for Windows Systems using the .NET Framework. Download as archive or self extracting archive. No installation required! CODE moved to GitHub - https://github.com/spech66/archivist
    Downloads: 0 This Week
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  • 22
    Devana

    Devana

    the open source browser strategy game

    Devana is an open source browser strategy game developed from the ground up (without any third party code) using OOP (Object Oriented Programming) code written in the MVC (Model View Controller) paradigm. http://devana.eu/ http://www.facebook.com/DevanaGame
    Downloads: 0 This Week
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  • 23

    Krabat

    Source code for the Krabat adventure

    This is the source code of the Krabat adventure which was released by the foundation for the Sorbian people (http://stiftung.sorben.com/wobsah.htm) in 2001. The source code is released in order to motivate people to help with additional translations and to finish the porting for the Android platform. Please go to the Wiki pages for details. ----- Auf dieser Seite befinden sich alle Quelltexte und Mediendateien des "Krabat" Abenteurspieles, welches im Jahre 2001 von der Stiftung für das Sorbische Volk (http://stiftung.sorben.com/wobsah.htm) herausgegeben wurde. ...
    Downloads: 0 This Week
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  • 24
    This site is designed to be a repository of code for Charlie Calvert's books, lectures, articles and programming projects. I plan to release all my code as open source.
    Downloads: 0 This Week
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  • 25
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
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