Search Results for "software without code" - Page 2

101 projects for "software without code" with 2 filters applied:

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  • 1
    C/CIF

    C/CIF

    Compact/ Chess Interchange Format

    C/CIF is an interchange format for chess applications. This format is supporting all features of a chess application - PGN does not provide this - and can be used to transfer chess archives without any loss via an application independent format. C/CIF is supporting two formats: the binary format CCIF, and the human readable format CIF (in XML).
    Downloads: 0 This Week
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  • 2

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components onto a virtual integrated circuit.
    Downloads: 0 This Week
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  • 3
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 4

    Modular Gaming

    Modular Gaming Open Source Persistent Browser Based Game Framework

    We are in the process of creating a open source persistent browser based web game (PBBG) framework which will have all the features to get you started and let you start developing your unique features without having to write all the basics. We have taken a modular approach, you can use only the modules you want. If you wanted just a forum you could enable only the core, user and forum modules. We are building our framework using Kohana which is an open source, object oriented (H)MVC web...
    Downloads: 0 This Week
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  • 5

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    ...You can get the latest version from here: http://java.com/en/download/index.jsp Video giving an overview of how it works (Alpha version): 2013/01 overview: http://youtu.be/ThIVkyk2q0c Updated: http://youtu.be/HLbtk53b-0k Import/Export charts: http://youtu.be/dZGjAwGVF40 Initial: http://youtu.be/pGhpQ1uCznM Change History: https://sourceforge.net/p/oldschooltool/code/118/log/?path=
    Downloads: 0 This Week
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  • 6
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. ...
    Downloads: 0 This Week
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  • 7

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. ...
    Downloads: 2 This Week
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  • 8
    Impossible Mission 1 HTML5

    Impossible Mission 1 HTML5

    Mission Impossible C64 game remake in HTML5

    First of all: I am not the owner of this script, it is maded by an excellent programmer! It is a full game conversion, with all of the c64 palettes, and manual. NO EMULATION SOFTWARE NEEDED! Upload to a server, and open with Chrome/Firefox/Nightly still not emulating anything :D its a genius remake :D (This game repro is working without server hosting, just extract and play)All program is a clone, and it is rewritten from scratch. I do not claim anything, this scripts are maded by an excellent programmer.
    Downloads: 0 This Week
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  • 9
    Devana

    Devana

    the open source browser strategy game

    Devana is an open source browser strategy game developed from the ground up (without any third party code) using OOP (Object Oriented Programming) code written in the MVC (Model View Controller) paradigm. http://devana.eu/ http://www.facebook.com/DevanaGame
    Downloads: 3 This Week
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  • 10
    FloydEditor is an Eclipse plugin for the interactive fiction authoring tool Floyd. FloydEditor supports structural overview for written floyd code, context sensitive support for code insertions and many more.
    Downloads: 0 This Week
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  • 11
    Mouse Run

    Mouse Run

    Programming Game, A Practice Tool for Building Intelligent Things

    Mouse Run is a programming game where programmers can implement a mouse and let it run in a maze to hunt of cheese. It is a battle among programmers to test who can build the most intelligent mouse, given limited information during the game. Programmers need only implement one code file, extending from an abstract class that will contain the logic of the individual mouse. The game Host will gather all the mouse implementation and let them run in the maze. It is real fun for...
    Downloads: 0 This Week
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  • 12
    WUU was a program to keep your World of Warcraft UI addons updated with the most popular mod sites. It is no longer updated, and the domain used in the source code for updates is no longer owned by the maintainers. As such, the released files were deleted - but the source is still here, in case there's something to learn from it.
    Downloads: 0 This Week
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  • 13
    This project is an aditional website-software for the online game www.galaxy-network.de. You coordinate the whole tactic of it of your alliance without the restrictions you' ve got in Galaxy-Network. The projekt ist written with PHP und uses Mysql. Repo: https://github.com/albertlast/ticenter_tic/
    Downloads: 0 This Week
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  • 14
    A -quite ambitious- project to create a functional Doom source port in pure Java, trying to keep as close as possible to the original source code while at the same time streamlining it into a more OO and Java-friendly form.
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    Downloads: 23 This Week
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  • 15
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any...
    Downloads: 1 This Week
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  • 16
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 17
    gl_Paint

    gl_Paint

    A (very) shitty OpenGL remake of MS-Paint

    I love OpenGL. I also love raw binary data. Ya know what you can do with those two? Create pictures! So, this program just edits some raw binary data for an image, assigns it to an OpenGL texture (what you see when editing), and allows you to edit and save that picture. Wheee.
    Downloads: 0 This Week
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  • 18

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 0 This Week
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  • 19

    JPar for XPlane

    PAR-Transponder for X-Plane

    This software will connect a X-Plane 9+ - Installation to a vPar-Display made by Michael Oxner. Code is based on Duncan Jauncey's XPDisplay.
    Downloads: 0 This Week
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  • 20
    FGGE
    FGGE is an HTML 5 + Javascript Game Engine allowing users to make games without worrying about render, but only on code and game logics, this means faster production and cleaner code.
    Downloads: 0 This Week
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  • 21
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 1 This Week
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  • 22
    Battle Code/Engine made in PHP and intended for browser games. Version 1.0-beta released after some testing. The homepage now links to the simulator available in the files.
    Downloads: 0 This Week
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  • 23
    Open Game Studio
    The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
    Downloads: 1 This Week
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  • 24
    ENIGMA Development Environment
    ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
    Downloads: 6 This Week
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  • 25
    Z-Machine Preservation Project
    An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
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    Downloads: 0 This Week
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