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Java applications for managing maps for roleplaying games. As well as the original application for managing fantasy maps, there is a webapplication for Traveller style star maps which includes world generation routines.
A very simple demo in order to show how to use JLightChessLib
The project aims to help the chess client developpers by showing how my JLightChessLib chess library canbe used in a simple application without ia, anyway the library is not developped for this purpose (as it may be very slow).
In order to use a particular version of the demo, you will need a JLightChessLib jar whose version is at least the same as the downloaded demo.
Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
DB Web Admin Provides access to your databases through a web interface. It gives users visibility into their SQL Server database instances.
DBWA shows users Currently running SQL Queries, Historic Queries, and Fragmented Indexes. DBWA also allows users to kill currently running queries or run their own SQL queries. DBWA is implemented in ASP.NET MVC using C#.
Previous Versions supported Oracle(PL/SQL and JSP), MS SQLServer (ASP), and MySQL/ODBC (C#.NET) versions.
The CTI community needs a real cross plateform software in order to stop searching everywhere how to create cards or play a tease.
An application which offers tools to create decks, cards and much more.
Calculate the number of solutions to place n queens on an n*n chess board, without any queen attacking each other. Options allow using rooks instead of queens, disabling knight attacks and setting the minimum distance between queens.
This library is an attempt to create a flexible chess engine using the Java programing language. The main diference than others chess engine's is that it is only a library, and it can be attached to any program, including a webapplication.
If you are interested to contribute please contact me.
Francisco Rafael Del Roio <francipvb@hotmail.com>.
This is the first step of a board game engine development plan "Architect". The first version will be playing the classical Gomoku game, and this version is called "Architect I". This project also shows the rich features of the next generation Java graphical user interface. The GUI of this application was built using JavaFX 2.0 which was entirely written in Java. Although as been announced, JavaFX 3.0 will be integrated into JRE in next year, at this point, you still need a separate runtime evironment. Be sure to download and install the JavaFX 2.0 runtime before download this game...
Fifteen puzzle, with its own goal-seeking to find the best solution
This project implements the "fifteen puzzle", but it has a twist: the program can solve the puzzle perfectly.
The project contains a simple JAVA framework that implements heuristic goal-seeking algorithms. We use this to search for the best solution, but the framework is general-purpose and can be used for similar one-person puzzles. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to be implemented by the framework
The front-end classes use Swing and thus can be run via the Web.
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Tiny Go is a MIDlet (cell phone application, MIDP 2.0, CLDC 1.1),
which allows to play and review Go (Weiqi, Igo, Baduk) board game
files in Smart Game Format (SGF). Supports problem solving.
Project provides library for SGF parsing as separate package.
JavaNect provides Java-based access to the OpenNI interfaces for piloting devices such as the Kinect. It uses JNA to communicate with the native libraries and drivers on all major platforms. JavaNect was designed for maximum performance.
The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
Project aimed at making an online application to play Dungeon Dice Monsters online. Complete with all cards/dice released: Japanese, International, and GBA ones; expanding into having the community design more. PREALPHA: No build yet Must use source
RedDwarf is a horizontally scalable application server for low latency apps such as online games, virtual worlds, and social networking applications. It is the official community fork for Project Darkstar, previously sponsored by Sun Microsystems.
"Spoted" is a location-based application for Android-phones.
It is created for collecting and sharing your favorite "Spots" according to a kind of sport like Skateboarding or Parkour. Have fun!
A collection of apps and libraries I put together in the process of experimenting with new languages or frameworks. Once in a blue moon I've released package files, but for the most part this is project is just for source-control hosting.
Evver Games is an open source project that contains an AJAX web renderer and framework for creating card games; along with the card games Golf and No Peeking.
ImpressCMS Module for creating and tracking your teams roster, game schedule and games.
The module is written to support REST web services and support an android mobile application that uses the hosted module for team roster.
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
Eclipse Rich Client Platform application with a new graphical interface to display aggregated turn data from VGAP 4 CVS export data. It will NOT replace the VGAP4 Client application and it is just a complementary user interface.
This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
This project will be a JavaApplication for the Parallax Microntrollers, It will eventualy implement Code Snippets, and javadocs when completed. If you are experianced and interested in Java, please help this project.