Showing 8 open source projects for "work time"

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  • 1
    Crown Engine

    Crown Engine

    The flexible game engine

    ...Data in memory is organized to achieve the maximum performance possible on every platform. Every game asset is hot-reloadable, code included. Evaluate modifications and adjustments on-the-fly without having to reboot the game every time. Runs and looks equally well both on Linux and on Windows. Designed to be as fail-safe as possible to never lose your work if crashes should occur. Engine plus tools amounts to less than 50K LOC. Written in simple 'C-style' C++. It is easy for anyone to understand and make modifications. All the code is released under the very permissive MIT license and can be downloaded via GitHub by anyone.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Speed Dreams : an Open Motorsport Sim
    2025 UPDATE: we have finally moved to Git! https://forge.a-lec.org/speed-dreams/speed-dreams-code/ This SourceForge project will be kept as a read-only archive and will be eventually removed! Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and...
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    Downloads: 197 This Week
    Last Update:
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  • 3

    Warlock Front End

    Warlock is a front end for Simutronics text-based games.

    The Warlock Front End is written to allow Simutronics games to be played in Linux, Mac OS, and Windows. The primary focus at this time is on Dragonrealms, but other Simultronics games work to varying degrees.
    Downloads: 0 This Week
    Last Update:
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  • 4
    nxdumptool

    nxdumptool

    Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate dumps from Switch

    Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate/Ticket dumps from Nintendo Switch gamecards and installed SD/eMMC titles. This branch is used for the development of the ongoing nxdumptool rewrite. Code is highly experimental and lacks a proper UI at this time, but it has been thoroughly tested and should be safe to use. Proof-of-concept (PoC) builds are provided to test different aspects of the codebase. If a nxdumptool build from the releases page isn't working for whatever you're trying to do (e.g. RomFS dumping), odds are it will work with a PoC build from this particular branch. The old branch will not receive any further updates. ...
    Downloads: 6 This Week
    Last Update:
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  • 5

    black or white

    classical game

    a classical game made by our group as the very first time work.
    Downloads: 0 This Week
    Last Update:
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  • 6
    ADiKtEd (Another Dungeon Keeper map Editor) is a text-based map editor for Dungeon Keeper, a game released in 1997. It can be used to create a map from the very beginnings, or to tweak maps created in Official Editor.
    Downloads: 0 This Week
    Last Update:
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  • 7
    bucks

    bucks

    multiplayer stockmarket game for OpenVMS

    ...So although Java isn't available for the VAX architecture, if you ftp the sourcecode to a VAX box, it'll compile and run just fine. Well, it'll be <em>really</em> slow but it'll run. See the SVN repo for code. Work in progress. see readme for checkout instructions on OpenVMS: https://sourceforge.net/p/bucks/code-0/HEAD/tree/trunk/readme.md See the wiki for progress and remaining tasks.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Top down network game. Not currently being actively developed as I have other projects to work on at the moment. There will, however, be a time when I resume development.
    Downloads: 0 This Week
    Last Update:
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