Showing 13 open source projects for "visual pinball x"

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  • 1
    Speed Dreams : an Open Motorsport Sim
    Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism...
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    Downloads: 214 This Week
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  • 2
    INSTEAD

    INSTEAD

    INSTEAD - Simple Text Adventure Interpreter.

    INSTEAD was designed to interpret the games that are the mix of visual novels, text quests and classical 90'ss quests.
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    Downloads: 26 This Week
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  • 3
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 20 This Week
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  • 4
    PinMAME
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! PinMAME - Pinball's Multiple Arcade Machine Emulator written by the WPCMAME/PinMAME development team and contributors
    Downloads: 12 This Week
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  • 5

    chessoclock

    chessoclock is a simple chess clock running on a virtual terminal

    chessoclock is a simple chess clock running on a virtual terminal. It supports an user defined time amount and increment per move as well as extra time and all the features of a Fischer clock. chessoclock is no longer based on the curses library. Install it on your (even old old old) laptop and you can have a chess clock everywhere in every moment. Under Linux only it can run in a xterm, but you get best visual effect when running in a virtual terminal or on the console and not under X...
    Downloads: 0 This Week
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  • 6
    Español: Un conjunto de proyectos realizados por la comunidad CaosG. Desde juegos de navegador hasta aplicaciones. English: A set of projects undertaken by the community CaosG. Since browser games to applications.
    Downloads: 0 This Week
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  • 7
    A game in which players program and design robots to battle with each other. Based on the original Mac game by David Harris and Lucas Dixon.
    Downloads: 0 This Week
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  • 8
    A cool visual effects program that runs on almost every multimedia players.
    Downloads: 23 This Week
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  • 9
    ArkWorld is a multi-player, free-form roleplay game system. The server uses XML for it's configuration and game description, and is written in C and C++ for Linux (and other un*x?). The clients are currently being written in GAMBAS and Visual Basic.
    Downloads: 0 This Week
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  • 10
    This is a consolidation of my Paul-X range of products, including PaulOS (operating system), PaulRPG (role playing game engine) and PaulMORPG (multiplayer, online role playing game engine)
    Downloads: 1 This Week
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  • 11
    VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
    Downloads: 0 This Week
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  • 12
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 1 This Week
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  • 13
    Linball (Linux Pinball) is an open source pinball simulation for Linux.Because it is written using C + SDL libraries, it is easily ported to different operating systems. So a Linux and Windows version will be available to download at least.
    Downloads: 0 This Week
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