Showing 38 open source projects for "virtual linux"

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  • 1
    QTads

    QTads

    A cross-platform, multimedia interpreter for TADS adventure games.

    QTads is a cross-platform, multimedia interpreter for TADS games. It is fully compatible with HTML TADS (aka "Multimedia TADS.") Both TADS versions in use today (v2 and v3) are supported. It runs on Linux, macOS and Microsoft Windows. TADS stands for "Text Adventure Development System" and comes with its own programming language and virtual machine (the TADS VM.) QTads uses the reference implementations of the T2 and T3 VMs written by Michael J. Roberts.
    Downloads: 0 This Week
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  • 2
    nMars - Corewars MARS for .NET
    Downloads: 1 This Week
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  • 3

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
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  • 4
    TinyMUSH

    TinyMUSH

    This project has move to GitHub (https://github.com/TinyMUSH/)

    --- THIS PROJECT HAS MOVE TO GITHUB --- https://github.com/TinyMUSH/ TinyMUSH 3 is a stable, feature-rich descendant of the TinyMUD server, and thus supports multi-user communication in a text-based "virtual world" format, via TCP/IP. The end result looks much like text adventures games of the mid-1980s.
    Downloads: 0 This Week
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  • 5

    Darkbot

    The IRC's Talking Robot

    [ Please read https://sourceforge.net/p/darkbot/news/2014/01/darkbots-revitalization/ ] Darkbot is a portable IRC chat robot written in the C language that can be taught responses to user inquiries, and even have conversations with them. Darkbot was originally created by Jason Hamilton as an aid for help channels on Intenet Relay Chat.
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    Downloads: 9 This Week
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  • 6

    symposia

    Bringing Plato's Symposium to VR

    A multimodal, multiliteracy aware programmed approach to creating virtual realities inspired by Plato's Symposium and all surrounding, mostly later, texts. Designed for the author's doctoral dissertation.
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  • 7

    chessoclock

    chessoclock is a simple chess clock running on a virtual terminal

    chessoclock is a simple chess clock running on a virtual terminal. It supports an user defined time amount and increment per move as well as extra time and all the features of a Fischer clock. chessoclock is no longer based on the curses library. Install it on your (even old old old) laptop and you can have a chess clock everywhere in every moment. Under Linux only it can run in a xterm, but you get best visual effect when running in a virtual terminal or on the console and not under X...
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  • 8
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  • 9
    The goal is create a simple game that simulates a 3D virtual environment and with a real object with realistic texture and allow the user to navigate the environment in order Interactive.
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  • 10
    Forgotten Dream - audio version (russian language) Simple cross platform audio game. It's an experiment, attempt to find alternative approach to create virtual reality. libxml + libSDL + C
    Downloads: 0 This Week
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  • 11
    Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
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  • 12
    RobotSeeVM
    RobotSee is a language as easy as Basic, with the power of C. The RobotSee VM is a virtual machine that will run on anything from a small 8bit machine all the way up to a linux/windows class machine.
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  • 13
    Rock air hero is a musical webcam based game . The goal is to play on a "virtual" guitar with nothing but your hands. Tested on Linux (32 & 64 bits), Windows (32 bits) and MacOSX intel 10.5. May work on other platforms
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  • 14
    The Rossum Project is an attempt to collect and distribute robotics software. We are seeking help with our first project, a mobile-robot simulator featuring a 2-D virtual world, and new work including artificial intelligence and robot-control logic.
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  • 15
    TScript is an opensource scripting engine, including two demos and some tiny games written in it by friends. It's easy to make your system configurable at a script level by adopting TScript. Please refer to http://tscripta.sf.net
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  • 16
    Real-time collision detection library for physical simulations in virtual environments. Includes support for self colliding objects as needed for simulation of textiles and clothes.
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  • 17
    This is a bot programming game written in JAVA.You are required to write a program to control the player in a virtual environment to make the bot move, scan the arena for enemies, throw bombs etc. Two such programs are made to fight against each other.
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  • 18
    Dinaao Is Not An Apple One Emulator. It does however already run most apple1 software. It runs on the command line so cut and paste works perfectly. A great 65C02/Basic learning/development environment.
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  • 19
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
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  • 20
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
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  • 21
    DRAKE is a true homebrew game console that consists of specially crafted hardware, system software and games.
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  • 22
    SDL based OpenGL Virtual Machine for games and software.
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  • 23
    A virtual tabletop for playing trading card games against other players over a network. Designed for playing Magic the Gathering, like the Windows program Apprentice.
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  • 24
    The year is 2050. Wars between nations have been outlawed. Instead, the new warriors are the Elite programmers of every nation. Wars are fought in a virtual arena using automated bots that are controlled using a computer language similar to C.
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  • 25
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
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