Showing 5 open source projects for "third party"

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  • 1
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    ...LPub3D is also available as a Linux 'no-install', multi-platform AppImage. Portions of LPub3D are based on LPUB© 2007-2009 Kevin Clague, LeoCAD© 2025 Leonardo Zide, LDView© 2025 Travis Cobbs & Peter Bartfai and additional third party components. LEGO® is a trademark of the LEGO Group of companies which does not sponsor, authorize or endorse this application. LEGO® is a trademark of the LEGO Group of companies which does not sponsor, authorize or endorse this application. © 2015-2025 Trevor SANDY
    Downloads: 34 This Week
    Last Update:
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  • 2
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    ...It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. In platform-independent code, Mojoc uses only the standard C library, no dependence on third-party libraries. Mojoc uses an extremely lightweight OOC (Object Oriented C) programming model. Mojoc application architecture is based on components, state-machines and is message-driven. Mojoc has been used for a cross-platform Android and IOS game. The samples will show all aspects of the Mojoc features. Each platform will provide native building project for native platform editor. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Old Durandal

    Old Durandal

    A Marathon (first-person shooter) engine with enhanced features

    A 3D Marathon engine project adapted off of the Marathon 2 source code, capable of running all original versions and most third-party scenarios. Features include software texture interpolation, MP3 music playback and enhanced AI.
    Downloads: 0 This Week
    Last Update:
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  • 4
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    ...There's a Windows executable ready for use, but it's compilable and playable on all Linux, BSD, MacOSX systems. Official VIDEO presentation: http://www.youtube.com/watch?v=B74QvPGyBYM The physical simulation was written from 0 of course, so no external 'third-party' libraries are used; except GLUT+OpenGL for the graphical visualisation & good interactivity.
    Downloads: 2 This Week
    Last Update:
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  • 5
    FakeNES GT
    ...Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
    Downloads: 12 This Week
    Last Update:
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