Showing 15 open source projects for "path-movement"

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  • 1
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    ...The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps, efficient batched rendering, hierarchical flow-field pathfinding, formation movement, boids-style steering behaviors, and GPU-accelerated crowd simulation. It integrates tightly with Python 2.7 for scripting, exposing engine internals to Python and even allowing serialization and restoration of the entire Python interpreter state for robust save/load systems.
    Downloads: 1 This Week
    Last Update:
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  • 2
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    OpenKore is a free and open source automation tool and custom client for the online game Ragnarok Online. It provides a flexible scripting system that allows users to automate gameplay, including navigation, combat, trading, and interaction with other players. The project supports plugins and modular extensions, enabling customization for different servers and play styles. OpenKore is cross-platform, running on Windows, Linux, and macOS, and is written primarily in Perl. With a strong...
    Downloads: 16 This Week
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  • 3
    xdesktopwaves
    Simulation of water waves on the X Windows desktop. Windows and mouse are like ships on the sea. Each movement of these ends up in moving water waves. You can even have rain and/or storm stirring up the water.
    Downloads: 4 This Week
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  • 4
    Winboard 4.5 Accessible Chess

    Winboard 4.5 Accessible Chess

    Chess for the Blind for the JAWS or NVDA Screen Readers

    Winboard 4.5 32-bit is a free Windows accessible Chess program that works automatically with the JAWS or the free NVDA screen reader. It is for the blind, low sighted or those who can not use a mouse. It provides vocal announcements of position changes and other selectable board conditions. Blind players also use a separate "tactile chess board". Winboard 4.5 has full keyboard access to move pieces and run menu items. Partial sighted players use high contrast mode and adjust board, piece,...
    Downloads: 8 This Week
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  • 5
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
    Downloads: 0 This Week
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  • 6
    Foobillard++
    An OpenGL Billard Game based on foobillard 3.0a with patches, new features (hud, jumpshots, correct detection of lost balls, more sound and graphics etc). Optimized for touch. New designed mouse / touch-control. On Facebook: www.facebook.com/Foobillardplus Some Videos: http://www.youtube.com/user/foobillardplus/videos
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    Downloads: 51 This Week
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  • 7
    NOTIFY_lxm - Hyper HTML-Thumbnail in C

    NOTIFY_lxm - Hyper HTML-Thumbnail in C

    Hyperactive S/W for HTML-Thumbnail generation in C

    An application for generating a portable HTML-thumbnail summary about the videos at any path along with a light-weight instant video notifier. Follow NOTIFY_lxm @ https://www.facebook.com/NOTIFYlxm
    Downloads: 1 This Week
    Last Update:
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  • 8
    Megalui

    Megalui

    Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations

    ...Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
    Downloads: 0 This Week
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  • 9
    Rain Bot

    Rain Bot

    [R]obot [a]ware [i]s [n]ot a [Bot]

    Development of a Robot using RobotC and Lego NXT. This is overall a way to play, learn and share about home made robot :-) v0.11 is currently available with Path Finding A*, motors & sensors emulation, and Robot odometry ;-). Follow its blog here : https://sourceforge.net/p/rainbot/blog/
    Downloads: 0 This Week
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  • 10
    Sixaxis2mouse is a UNIX/Linux tool which translates Sixaxis (DualShock 3) PS3 controller input to mouse movement, keyboard input and/or command execution. Required: POSIX operating system (i. e. Linux), X11 and SDL.
    Downloads: 0 This Week
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  • 11
    L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
    Downloads: 0 This Week
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  • 12
    RoboDog is a sidescrolling action game submitted for the 2001 IdeaHack contest. The basis of the game is to navigate your robotic dog through 2D worlds while blasting through the enemies that lay in your path to defeat your arch-enemy, the evil Dr. Sp0on.
    Downloads: 0 This Week
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  • 13
    Arkon simulates a universe of interacting entities. It is an experiment with learning experience as its grand goal. The development path is strictly dynamic, starting as a starship simulation with eyes on the possibility of battles among AI-piloted ships
    Downloads: 0 This Week
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  • 14
    ASS is a project to implement an ELITE-style game with multiplayer capabilities, realistic and physically correct movement in space, trading, lots of ships, planets, guilds, fighting, exploring, aliens, evolving technology... Everything...
    Downloads: 0 This Week
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  • 15
    Chapas videogame

    Chapas videogame

    3D turn-based bottlecap racing game with support for multi-players

    Chapas is an open source turn-based bottlecap racing game, with 3D graphics, where the players strategically control the racers with cards. A typical round of Chapas starts by dealing 9 random cards to each player. Each of these cards represents movement points for the different bottlecaps. Afterwards, an auction takes place, where the players use their money (an initially set amount, that accumulates over different rounds), to buy the bottlecaps better suited to each player's cards. Finally the race phase starts, where the players use their cards, on their respective turn, to move the bottlecaps across the field, passing through each checkpoint (where they can restock their cards for money). ...
    Downloads: 0 This Week
    Last Update:
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