Showing 6 open source projects for "mi note 3"

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  • 1
    ChaosEsqueAnthology

    ChaosEsqueAnthology

    A free 3d game for PC that does not limit the player. Fight,Build,Gain

    (NOTE: Make sure to download Volume2 aswell!: http://sourceforge.net/p/chaosesqueanthologyvolume2/ ) 200+ weapons. Build-able enter-able buildings (Like an FPS RPG but with interiors) (Multi-tool/ Utili-tool). City generation (all buildings enterable). A 2 iso (6GB) exploration of what QuakeC can do. Over 100 maps included, along with map editor and sourcecode. Fully free and opensource: code and media. A modification of Xonotic which included extended weapons, maps, vehicles, buildable...
    Downloads: 0 This Week
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  • 2

    cpm-vtdozer-dxforth

    Simple vertical scroller game for CP/M written in Forth

    Use Ed's DX-Forth to compile this. You can cross-compile this game on any UNIX system using Joseph Allen's CP/M emulator. It requires VT52 compatible terminal to display correctly. Tested on CP/M Plus running on ZX Spectrum +3 (+3e), ZX Spectrum Next and Amstrad CPC6128. ********** Compatibility note for ZX Spectrum +3 (+3e): make sure SET24X80 is started (e.g. from PROFILE.SUB) before running this game. Compatibility note for Amstrad CPC: make sure 'SETKEYS KEYS.WP' is started (e.g. from...
    Downloads: 0 This Week
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  • 3
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage...
    Downloads: 3 This Week
    Last Update:
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  • 4

    Exodus Project

    Graphics & music upgrades for Ultima games

    Provides EGA/VGA upgrades to the IBM PC versions of Ultima's 2, 3, and 5. Also adds the orginal musical score to Ultima's 3 and 5. NOTE: This project has been moved to bitbucket due to Sourceforge's recent malware bundling practices.
    Downloads: 2 This Week
    Last Update:
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  • 5
    bucks

    bucks

    multiplayer stockmarket game for OpenVMS

    YES! A new multiplayer game! For an ancient OS that these days never sees more than one person logged in at a time. Written In C. Deliberately using non-portable code. Sockets are for losers. VMS Mailboxes is where it's at. The current source code repository is SVN here on sourceforge. Because of the limited options for OpenVMS, I'm currently using jsvn (java) which works fine but requires some manual setup. See the readme for details. Note that it is only jsvn which requires Java...
    Downloads: 0 This Week
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  • 6

    SANKit

    Read and write PGN format and test moves for legality.

    ... and reports no issues at this time. To use the code as a "framework" you would undefined "CLI". In addition, a small C++ program is included that takes as input a file of one or more PGN records, and outputs pure pristine PGN records as output. In addition to flagging errors at the move level, the program provides three boards around the move. NOTE: plan on budgeting a fair amount of time to read, re-read, and experiment with the documentation and cryptic uncommented code. You are on your own
    Downloads: 0 This Week
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