Showing 11 open source projects for "game cpu"

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  • 1
    FCEUX11

    FCEUX11

    Modern Windows-optimized fork of the FCEUX NES/Famicom emulator.

    FCEUX11 is a derivative of the FCEUX NES/Famicom emulator, optimized for Windows. It inherits FCEUX's renowned emulation accuracy while delivering a polished, modern Windows-native experience powered by Qt6. Multi-language support (12 languages) and a full suite of debugging and TAS tools are built in for developers and speedrunners alike. Ongoing internal refactoring and performance optimization work keeps the emulator efficient, smooth, and stable — even under heavy load. Whether you're...
    Downloads: 10 This Week
    Last Update:
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  • 2
    SYSTEM 16

    SYSTEM 16

    Sega system-16 emulator

    This program emulate the Sega's System 16 arcade boards used by many Sega arcade game between 1987 & 1989 like Shinobi, Altered Beast or E-Swat. There is more than 20 existing System 16 games. The System 16 board uses a Motorola 68000 cpu at 10Mhz for the main program and a Z80 and on YM2151 for the sound. The actual version of the emulator emulate many more than the single System 16 board because now you can play with System 18 games like Shadow Dancer, with pre-System 16 games like Quartet II and even with some dual 68000 games like Hang-On and Space Harrier. ...
    Downloads: 25 This Week
    Last Update:
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  • 3
    sudoku86

    sudoku86

    a 16-bit Sudoku game for DOS and 8086/8088 CPUs

    Sudoku86 is a Sudoku game designed to run under DOS. It is a 16-bit, real mode application using CGA or VGA video output (320x200). It has been compiled using Turbo C 2.0.1. Sudoku86 comes with 100 sudoku grids. Sudoku86 requires: - 50K of free conventional memory - a 8086/8088 compatible CPU - a CGA, MCGA or VGA graphic card - a two-button mouse - a DOS 3.0+ compatible operating system
    Downloads: 7 This Week
    Last Update:
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  • 4
    DarkForestGo

    DarkForestGo

    DarkForest, the Facebook Go engine

    darkforestGo is an early deep-reinforcement-learning Go engine that combined a convolutional policy/value network with Monte Carlo Tree Search (MCTS) to play the full 19×19 game at a strong amateur level. The system couples fast GPU policy inference with CPU or GPU-assisted tree search so priors from the network guide exploration while search refines local tactics. Training pipelines mix supervised learning from human professional games and self-play fine-tuning, allowing the model to learn opening patterns and endgame tactics beyond simple pattern libraries. ...
    Downloads: 0 This Week
    Last Update:
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  • 5
    The Dream Machine
    A 3d game engine based on a realtime software raytracer. Currently, the following features are available : primary rays, shadows, cel shading and phong shading. Recommended hardware : modern CPU (such as Intel's core i5 or AMD FX models). This library will be used later on to develop a game. Work in progress.
    Downloads: 0 This Week
    Last Update:
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  • 6
    RealBoy

    RealBoy

    Complete, Fast, Accurate, Game Boy/CGB/SGB Emulator.

    RealBoy is a Complete, Fast, Accurate, Free/Open-Source Game Boy, Game Boy Color and Super Game Boy Emulator for Linux/Unix.
    Downloads: 7 This Week
    Last Update:
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  • 7

    Bolder Dash

    A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal

    A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms. Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform. Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us....
    Downloads: 0 This Week
    Last Update:
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  • 8
    Keyboard Led Monitor can monitor the utilization of resources with the leds of the keyboard. Monitoring of CPU level, network traffic, memory and swap usage, and battery level are supported. The software can be used with game modes also, like bl.
    Downloads: 0 This Week
    Last Update:
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  • 9
    TicTacToeGTK - old and good TicTacToe in new view : Player VS CPU, Tournaments,extensible AI and more. Game have GTK+ interface.
    Downloads: 0 This Week
    Last Update:
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  • 10
    This is a console based fighting game. You fight against the CPU or another player using one of four weapons. I plan for it to be extendable later on.
    Downloads: 0 This Week
    Last Update:
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  • 11
    This is an implementation of the 4-in-a-row game. You can play vs a human player (via net yet:), or against an AI player. In the few moments in which you don't play you can load one of its cool plugin;) (clock, cpu/mem/swap monitor, mailchk etc.)
    Downloads: 0 This Week
    Last Update:
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