Showing 111 open source projects for "ekho-data"

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  • 1
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform.
    Downloads: 8 This Week
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  • 2
    hekate

    hekate

    A GUI based Nintendo Switch Bootloader

    ...The bootloader features a touchscreen-enabled graphical user interface called Nyx, allowing users to navigate options, manage configurations, and execute tools directly from the device. It provides advanced storage management capabilities such as backing up and restoring eMMC data, managing emulated NAND environments, and partitioning SD cards for multiple operating systems. hekate also includes utilities for hardware diagnostics, benchmarking, and system inspection, offering detailed insights into device components like memory, battery, and storage.
    Downloads: 151 This Week
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  • 3
    Luma3DS

    Luma3DS

    Noob-proof (N)3DS Custom Firmware

    Luma3DS is a program to patch the system software of (New) Nintendo (2)3DS handheld consoles "on the fly", adding features such as per-game language settings, debugging capabilities for developers, and removing restrictions enforced by Nintendo such as the region lock. It also allows you to run unauthorized ("homebrew") content by removing signature checks. To use it, you will need a console capable of running homebrew software on the Arm9 processor. Since v8.0, Luma3DS has its own in-game...
    Downloads: 49 This Week
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  • 4
    Switch theme injector

    Switch theme injector

    Create custom themes for the Nintendo Switch

    ...As the console os doesn't implement custom themes natively most of this is done by patching system SZS files to get the desired aspect. Unfortunately, SZS files from the switch os contain copyrighted data and can't be shared online that's why the nxtheme format has been developed, it contains only differential info and can be freely shared. Unless you're dealing with making your own patches and custom layouts you should only use nxtheme files.
    Downloads: 8 This Week
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    Stellarium

    Stellarium

    A planetarium software that shows a 3D simulation of the night sky

    Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulae and others things like ground, landscape, atmosphere, etc.
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    Downloads: 2,888 This Week
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  • 6

    NBT File System Utilities

    Inspecting and manipulating NBT as a file system

    Named Binary Tag (NBT) is a binary format designed for and used by the game Minecraft to store various data including worlds, player data and many other things. This project provides a way to access those data by simply mounting the corresponding data file as a file system, then reading and writing any value as usual file system nodes. By combining with standard Unix file operation tools, batch editing or copying massive amount of data is very easy, comparing to other generic NBT editing tools. ...
    Downloads: 1 This Week
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  • 7
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 1 This Week
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  • 8
    NetStatsBaseball

    NetStatsBaseball

    Major League Baseball Simulation

    ...Statistics are kept for games, seasons, and lifetime. NSB runs in the client/server environment. Network play is supported. Play is based upon the statistics of the real life players. Data for players and teams from 1901 to present day is included.
    Downloads: 2 This Week
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  • 9

    crossfire-speedrun

    Level tracking patch for Crossfire RPG Game

    Patch to keep track of levels gained/lost by players while they play Crossfire RPG Game. Ideally, this data can then be used to glean useful info about the pacing of the game. This patch tracks both skill levels and player levels. The generated file is a colon-separated file in the local dir (default /usr/games/crossfire/var/crossfire) named speedrunfile.
    Downloads: 0 This Week
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  • 10

    NCURSES Derby

    Horse racing simulation

    Now with sqlite3 data storage of racing statistics. A horse racing game programmed with NCURSES and using the menu library. Has a betting window where you choose horse and finish. Simulation is with keyboard characters (~/^\^) to simulate the horses. After the race a results screen can be shown that shows winners and payoff amounts.
    Downloads: 0 This Week
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  • 11
    MegaGlest

    MegaGlest

    Cross-platform real-time strategy game (3D)

    _________________________________________________________________________________________________________________________________________________________ PLEASE NOTE: Downloads and repositories have moved to GitHub at http://github.com/megaglest _________________________________________________________________________________________________________________________________________________________ MegaGlest is a free real-time strategy (RTS) game. It's fun to play in both single...
    Downloads: 1 This Week
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  • 12
    openKB

    openKB

    Open-source reimplementation of the original King's Bounty

    Downloads: 0 This Week
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  • 13
    nxdumptool

    nxdumptool

    Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate dumps from Switch

    Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate/Ticket dumps from Nintendo Switch gamecards and installed SD/eMMC titles. This branch is used for the development of the ongoing nxdumptool rewrite. Code is highly experimental and lacks a proper UI at this time, but it has been thoroughly tested and should be safe to use. Proof-of-concept (PoC) builds are provided to test different aspects of the codebase. If a nxdumptool build from the releases page isn't working for whatever you're trying to...
    Downloads: 28 This Week
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  • 14
    vJoy
    This project was originally designed to provide an open-source replacement for PPJoy. The product, at this point, consists of virtual joystick devices that is seen by the system as a standard joystick but its position-data is written to it by a feeder application. An existing feeder application that takes advantage of this product is SmartPropoPlus. If you are an application writer you can very easily write an application that controls a joystick (e.g. mouse-to-joystick, keyboard-to-joystick). If you are a beginner in device drivers you can take this code and enhance it to support more (or less) axes, buttons or POVs.
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    Downloads: 7,930 This Week
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  • 15
    A suite of tools for processing baseball play-by-play and boxscore data, compatible with the Retrosheet file formats.
    Downloads: 3 This Week
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  • 16
    DarkForestGo

    DarkForestGo

    DarkForest, the Facebook Go engine

    darkforestGo is an early deep-reinforcement-learning Go engine that combined a convolutional policy/value network with Monte Carlo Tree Search (MCTS) to play the full 19×19 game at a strong amateur level. The system couples fast GPU policy inference with CPU or GPU-assisted tree search so priors from the network guide exploration while search refines local tactics. Training pipelines mix supervised learning from human professional games and self-play fine-tuning, allowing the model to learn...
    Downloads: 0 This Week
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  • 17
    cantorbl

    cantorbl

    beamshot octave scripts and bike light driver

    Light intensity distribution (LID) of a lamp can be measured by taking wall/ceiling beamshots with a digital camera. The scripts process jpgs images (that have to be processed from raw data) and visualize the LID nicely. Driver: Linear, using AMC7135 and Atmel AVR ATtiny45, Li-Ion battery powered. The firmware provides convenient control - bikelight-specific. Below are firmware features
    Downloads: 0 This Week
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  • 18
    OpenTitus is a rewrite of the game engine used in the old DOS-based games Titus the Fox and Moktar (the French version). This project parses the data directly from the original game data files. The project is based on SDL and programmed in C. A wiki is available at http://opentitus.wikia.com/wiki/OpenTitus_Wiki If you do not own the original game already, you can purchase it at https://www.gog.com/game/titus_the_fox_to_marrakech_and_back
    Downloads: 4 This Week
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  • 19
    Airbus A340 glass cockpit. Build upon an open framework for creating an distributed glasscockpit.
    Downloads: 0 This Week
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  • 20
    RW Trainer

    RW Trainer

    Designs and animates sequential relative work skydive jumps

    RW Trainer is a bilingual Windows application that allows skydivers to design, optimize, animate and print sequential relative work jumps. A "must have" for serious Formation Skydiving competitors, very useful also for judges, FAI rules designers or just beginner relative workers.
    Downloads: 0 This Week
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  • 21
    cleap
    cleap is a a library for handling / processing / rendering 3D meshes. It uses GPU accelerated methods.
    Downloads: 1 This Week
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  • 22

    EasySDL

    Create 2D mini-game easily with this lib

    Full detailed example at: https://github.com/Ousret/EasySDL-Sample Contribute at: https://github.com/Ousret/EasySDL This free lib is an extension of SDL 1.2 GUI program creation becomes much simpler. Not just simple GUI but 2D games too.
    Downloads: 0 This Week
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  • 23
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. AP3 also provides a GUI system for NSOperation management, to provide the concurrency as much as everywhere-possible.
    Downloads: 0 This Week
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  • 24
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 1 This Week
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  • 25

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 0 This Week
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