Showing 20 open source projects for "concept"

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  • 1
    OpenKropki

    OpenKropki

    open-source implementation of the "kropki" (aka "tochki") game

    ...'Kropki' is a pen & paper game somewhat popular in Poland (kropki), Russia (точки) and Czech republic (židi). The game's name translates simply as 'dots'. The concept is similar to Go, although it have been adapted for on-paper gameplay: * every player takes turns into putting a new dot on the field. * when one of the player managed to put his dots all around a group of enemy dots, he creates a 'base', capturing the enemy's dots. * a base cannot be trespassed by the enemy, but it can get captured...
    Downloads: 0 This Week
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  • 2
    nxdumptool

    nxdumptool

    Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate dumps from Switch

    ...This branch is used for the development of the ongoing nxdumptool rewrite. Code is highly experimental and lacks a proper UI at this time, but it has been thoroughly tested and should be safe to use. Proof-of-concept (PoC) builds are provided to test different aspects of the codebase. If a nxdumptool build from the releases page isn't working for whatever you're trying to do (e.g. RomFS dumping), odds are it will work with a PoC build from this particular branch. The old branch will not receive any further updates. A GitHub workflow is used to automatically build each new commit. ...
    Downloads: 6 This Week
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  • 3

    RTuinOS

    The event based Real-Time Operating System (RTOS) for Arduino

    RTuinOS, the event based Real-Time Operating System (RTOS) for Arduino, is now hosted at SourceForge. In this revision, 1.0, the event concept has been generalized. Events can now be broadcasted events, semaphores or mutexes. This permits to implement all the usual inter-task communication patterns. Please refer to the user guide and the diverse code samples for details. The second technical change is a complete revision of the makefile. It has been improved in many aspects and it now supports three host operating systems; the RTuinOS samples (as well as your applications) can be built under Linux, Windows and Mac OS. ...
    Downloads: 0 This Week
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  • 4
    Keyboarding Master

    Keyboarding Master

    A unified configuration environment for device drivers.

    Project has been moved to bitbucket: https://bitbucket.org/monkygames/keyboarding-master The keyboard master provides its users with the ability to custom configure their input devices for specific applications within a unified configuration environment. The main unique feature for input devices is the keymap concept. Each application can utilize 8 unique keymaps in which the user can toggle through via user assigned shortcuts. This enables a user to maintain a more ergonomic hand position when one hand is required for other duties such as mouse or tablet.
    Downloads: 0 This Week
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  • 5
    FlightCraft3D

    FlightCraft3D

    realistic but simple flight simulator: exploration and casual landing

    a little and 'mininalist' 3D Flight simulator, accompanied also by a dydactical example that illustrates the concept behind flight simulators. FlightCraft3D anyway goes a lot beyond: is physically realistic, and allowes landing everywhere. It aims at becoming a game focused on casual landing, among trees, rocks and buildings and so on. VID:http://youtu.be/_Af0PgrCTxo It shall be a sort of Minecraft-focused-on-aeromobilism. Simply implemented, but with many interesting features. ...
    Downloads: 0 This Week
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  • 6
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable...
    Downloads: 0 This Week
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  • 7
    This is a simple towers of hanoi game done using stack concept in C language
    Downloads: 0 This Week
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  • 8
    Currently, this game is just a concept modeled after the first Final Fantasy games with some touches of the old Pokemon games. It will have a money system, level system, open world maps, upgradable weapons, team making and some ~smart enemy AI.
    Downloads: 0 This Week
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  • 9
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
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  • 10
    Torus is a simple and easy game. The object of Torus is to clear falling toruses by aligning toruses with the same color on one of several protruding pipes (the game concept is similar to Tetris(R)). This game is inspired by Torus for DOS(R).
    Downloads: 0 This Week
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  • 11
    JustEmpire and TEmpire (Tiny Empire) are two Empire-derivative games based (very!) loosely on Walter Bright's original Empire concept (classicempire.com), using JustBasic (justbasic.com) and Borland Turbo C/C++ (bdn.borland.com/museum). Others possible.
    Downloads: 0 This Week
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  • 12
    A simple arcade game emulator that uses modules to perform each of the main sections of the code. This is meant as a proof-of-concept to see if this idea will scale up to MAME proportions well.
    Downloads: 0 This Week
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  • 13
    A free addictive arcade game.Based on an original concept inspired by Arkanoid. Fully scriptable for a huge lifetime.
    Downloads: 0 This Week
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  • 14
    This is a real time, massively multiplayer online strategy game, based around the concept of interstellar conflict and commerce on a galactic scale. A simple but powerful interface and gameplay makes this game easy to learn but difficult to master.
    Downloads: 0 This Week
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  • 15
    The OMUD project aims to develop a high-performance, scalable, and fully-extensible MUD server, that is able to support an ultra-realistic MUD and large player-base. A sample MUD implemented on top of the driver will serve as a proof of concept.
    Downloads: 0 This Week
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  • 16
    FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
    Downloads: 0 This Week
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  • 17
    Bot for the MMORPG game called tibia, logs in and takes basic commands. Uses Visual basic 6 at the time being, but will later be ported to C after the proof of concept code is complete.
    Downloads: 0 This Week
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  • 18
    Option Overkill - The Open Source Scalable Real Time Strategy Simulation Featuring 3D graphics, terrain and animation, a solid scalability concept and in-depth multiplayer and internet gaming support. DISCONTINUED as of 10/2005.
    Downloads: 0 This Week
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  • 19
    Popular Ships battle for two players connected across the network. Provides modular concept of three layers (network layer, game logic, and user-interface). Currently only ncurses (console) user interface is implemented.
    Downloads: 0 This Week
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  • 20
    Spirits of Runeyard is a new concept of online graphics role playing game. It's a game placed in a fantasy world between swords and magic, where every player can live a second life or simply enjoy to play a new type of gameplay.
    Downloads: 0 This Week
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