Showing 19 open source projects for "awscli-local"

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  • 1
    Provenance

    Provenance

    An iOS & tvOS Frontend for Multiple Emulators

    Provenance is an iOS & tvOS frontend for various emulators, supporting multiple Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems. It offers smooth and accurate, full-speed emulation to give you an awesome and genuine playing experience. Provenance is built with a host of awesome features, such as save anywhere and battery saves, controller support, automatic ROM matching and ROM customizations, and many more. Provenance supports a great number of console systems, with more...
    Downloads: 10 This Week
    Last Update:
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  • 2

    creatiVision emulator

    Vtech Creativision and clones. CSL, Salora Manager, Laser 2001

    Emulates the VTech Creativision, Dick Smith Wizzard, Hanimex Rameses, VTech Laser 2001, Salora Manager and homebrew CSL Cartridge. As of 16.04.24 is the only emulator to include floppy disk image emulation through the dumped disc controller ROM!.
    Downloads: 8 This Week
    Last Update:
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  • 3
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 4 This Week
    Last Update:
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  • 4

    crossfire-speedrun

    Level tracking patch for Crossfire RPG Game

    Patch to keep track of levels gained/lost by players while they play Crossfire RPG Game. Ideally, this data can then be used to glean useful info about the pacing of the game. This patch tracks both skill levels and player levels. The generated file is a colon-separated file in the local dir (default /usr/games/crossfire/var/crossfire) named speedrunfile.
    Downloads: 0 This Week
    Last Update:
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  • Secure remote access solution to your private network, in the cloud or on-prem. Icon
    Secure remote access solution to your private network, in the cloud or on-prem.

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  • 5
    This is a console based 3D 4-in-a-line game made with ascii graphics. It aims to be portable to all kind of unix systems and to microsoft windows. Its writen in C and uses standard library rutines mostly. Its for local playing now, but networking will be
    Downloads: 0 This Week
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  • 6
    Arduino Launch Control System (LCS)

    Arduino Launch Control System (LCS)

    A single rod model rocket launch control system using the Arduino Nano

    This is a single rod model rocket launch control system. The system utilizes the Arduino Uno/Nano to report on local weather conditions (temperature, humidity, barometric pressure). The system also provides a 10-second countdown when the fire button is pressed. The system meets and exceeds the NAR Safety Code standard for model rocket launch systems as it incorporates a removable key to block the flow of power to the launch pad. It incorporates an additional two-button safety system...
    Downloads: 0 This Week
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  • 7
    A 1986 classic returns. Originally written for Sun workstations, dstar is a simple 3-d multiplayer first-person-shooter space wars game that runs over the local network. Now, it's been ported to OpenGL/Linux.
    Downloads: 0 This Week
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  • 8
    MasterMind 2.0

    MasterMind 2.0

    The classical MasterMind game revisited

    This little program (in French) is a revisited version of the classical code breaker game, which was first published in 1972. You should break the color code within a minimum of shots and time in order to enter into the best score table (local table). I create and develop this project all by myself. Please let me know if there's any bug or anything to improve. Also you can find the sources on GitHub : https://github.com/Seb2lyon/MasterMind-2.0 Don't hesitate to sent me PR. Enjoy :D
    Downloads: 0 This Week
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  • 9
    SrcDS Control

    SrcDS Control

    Cross platform administration tool for Source Engine dedicated servers

    Cross platform (Windows, Mac, Linux) GUI/command line based administration tool for Valve Source Engine dedicated game servers (srcds). Target audiences: - Individuals who want to set up a dedicated server without having to work with command line tools and config files - Experienced groups managing multiple servers/hosts
    Downloads: 0 This Week
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    Save hundreds of developer hours with components built for SaaS applications.

    The #1 Embedded Analytics Solution for SaaS Teams.

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  • 10

    wke (3DWebUI)

    3D Web UI, Embed Web and Flash in 3D Games, based on WebKit

    1. 3D Web UI. Embed Web and Flash in 3D Games, based on WebKit 2. DirectUI. HTML5, CSS3, Javascript and flash Embedded in native GDI application
    Downloads: 1 This Week
    Last Update:
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  • 11
    Home of the Ultima Offline eXperiment3 DevTeam Project. With uox3 you will be able to connect Ultima Online to an offline server on a local-LAN with your friends or serve on the internet with your own shard. Find us at irc.ipdn.org in the channel #uox.
    Downloads: 0 This Week
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  • 12
    iPDC - Free Phasor Data Concentrator

    iPDC - Free Phasor Data Concentrator

    Tool for Wide Area Measurement System

    iPDC is a free Phasor Data Concentrator that collects data from PMUs, and PDC/iPDC that are IEEEC37.118 Synchrophasors std compliant. iPDC do the time sequencing and combining of the received data as per IEEEC37.118 and send to other iPDCs, and applications on request. iPDC is able to archive the received data in the MySQL database on local/remote machine. PMU Simulator is also IEEEC37.118 std compliant. Software is built to be working on Linux platform.
    Downloads: 1 This Week
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  • 13
    PvPGN
    The PvPGN is a bnetd based gaming network server emulation project. It curently supports all Westwood Online clients (Tiberian Sun, Red Alert 1/2, Renegade, Emperor, NOX) and all Battle.Net clients (Diablo 1/2, Starcraft/Broodwar, Warcraft 2/3 ROC/TFT).
    Downloads: 33 This Week
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  • 14
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 15
    XPilot
    XPilot is a multi-player 2D space game for both local and Internet gaming. Some features are borrowed from classics like the Atari coin-ups Asteroids and Gravitar, and the home-computer games Thrust and Gravity Force, but XPilot has many new aspects too.
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    Downloads: 12 This Week
    Last Update:
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  • 16
    This is a clone of (or even better, a tribute to) the simple yet addictive game Xjump, rewritting it using SDL and adding new features like local multiplaying, themes, new gameplay features, opengl rendering and much more.
    Downloads: 2 This Week
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  • 17
    Fantastic basic multiplayer/local console game. Based on Pong from 70s! Check it!
    Downloads: 0 This Week
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  • 18
    Joy Of Hex is a hex-map based strategy war game modelled on old-style board games. The game works in a planning-execution sequence. Opponents are computer AI, local human and a human by email.
    Downloads: 0 This Week
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  • 19
    Daemon to tunnel IPX traffic from one local-area-network to another over Internet Protocol wide-area-networks, such as the internet.
    Downloads: 0 This Week
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