Showing 452 open source projects for "sky-development"

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  • 1
    Wayang
    Wayang is a simple game framework, resembles the traditional puppet theatre (http://en.wikipedia.org/wiki/Wayang).
    Downloads: 0 This Week
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  • 2
    FXPLib
    FXPLib is a game creation library that uses SDL, OpenGL, ODE and more, to provide an easy interface to program games in 2D. It manages lights and gravitation between animated objects. It provides a configuration interface for players with a simple scripting language called FXPQuest.
    Downloads: 0 This Week
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  • 3
    The GUCE project aims to provide an engine that can be used for multimedia applications. At first mainly targeted at game development. The affiliated GUCEF project is used as the main platform uppon which GUCE is build.
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  • 4
    SDL adaptation for Symbian. The project has been there nearly ten years, but at last I get moved it into SourceForge as planned long ago.
    Downloads: 0 This Week
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  • 5
    It is the same age old famous ping-pong game with the touch of networking. The game could be played between between four players on a lan. The game also has two modes : against bot and against human player. The game is still under development.
    Downloads: 0 This Week
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  • 6
    Optimized "pixel perfect" collision detection intended for use in 2-D games. This is intended for use with either Allegro or SDL (game-oriented IO libraries), but does not require either.
    Downloads: 0 This Week
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  • 7
    This is a danmaku development project. It'll be a fan game based on famous Touhou series including some original characters.
    Downloads: 1 This Week
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  • 8
    The QuakeWorld development project. Not very active these days; still, the code base is robust and efficient, so it may be the right choice if you want to start a Quake project of your own.
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    Downloads: 0 This Week
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  • 9
    A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
    Downloads: 0 This Week
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  • 10
    geWiz:ES
    A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
    Downloads: 0 This Week
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  • 11
    MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
    Downloads: 1 This Week
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  • 12
    An open hardware and software platform, Octobits attempts to recreate the aesthetics of the early eight-bit computer age using cheap, powerful, and readily available modern components.
    Downloads: 0 This Week
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  • 13
    AVRphrase is an electronic game based on Catchphrase by Hasbro. This project includes all of the design files needed to create your own AVRphrase. You can read about the development here: http://zjembedded.blogspot.com/2011/01/avrphrase.html
    Downloads: 0 This Week
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  • 14
    This project started out as a homebrew development framework based on devkitPro, with one goal: to simplify 3D programming on the Nintendo DS .
    Downloads: 0 This Week
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  • 15
    Tactical Warfare Engine
    Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
    Downloads: 0 This Week
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  • 16
    A multi-genre console game, about programming languages and developers.
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  • 17
    LoseThos, a free, 64-bit, multicore, PC operating system designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
    Downloads: 0 This Week
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  • 18
    2D game engine based on HGE and suitable for creating small shareware games. Main features: UNICODE, Physics, World Editor, Sripting.
    Downloads: 0 This Week
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  • 19
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
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  • 20
    Forgotten Dream - audio version (russian language) Simple cross platform audio game. It's an experiment, attempt to find alternative approach to create virtual reality. libxml + libSDL + C
    Downloads: 0 This Week
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  • 21
    parashell - Parallel Port Control
    Parallel Port Control Made Easy - parashell allows control of a PC parallel port (input and output) with simple command line arguments. The simplicity of these programs make it very easy to use in scripts. Control stepper motors, Relays, LEDs, etc...
    Downloads: 1 This Week
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  • 22
    Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
    Downloads: 1 This Week
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  • 23
    SpriteWorld (spriteworld.org) is a game SDK for Macintosh written in C. The goal of this project (SpriteWorld X) is to create a cross-platform version of SpriteWorld which sits on top of SDL (libsdl.org) and OpenGL (opengl.org) / OpenAL (openal.org).
    Downloads: 0 This Week
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  • 24
    ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
    Downloads: 2 This Week
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  • 25
    Nightsky is a very basic rendering of the stars in the sky for devices that aren't powerful enough to run Stellarium
    Downloads: 0 This Week
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