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Our project is designed for people who know C and/or C Gameboy development to discuss problems with their code, share code 'snippets', and make games together. They will be compiled and made into GB format allowing them to be played on emulators and/or
ScaleRacing is a scalextric game that has a track editor and 2 cars. Compete with a friend or against the computer on your own made tracks to win the 5 laps race. On your free time, at school or at home, this game is very simple to play.
UMark is a graphical interface that allows gamers to easily configure and run benchmarks on Unreal Tournament 200x. It supports "botmatch", "flyby", and "timedemo" benchmarks. You may save/load results, or submit them online.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
A Minesweeper clone for Sony Jxx series phone
Requires the phone to have modification to run UFIF games
(see http://nimar.inj.ru/ to find out how to modify your sony phone)
Pluto is a general purpose gaming engine designed to allow creation of moderately complex 2D games. Games are plug-in modules loaded by the core executable.
Da GNN Bomber is a 3D and network highly customizable Bomberlan-like game. You can design your own levels, textures, models and power-ups.
written in C/C++, it uses OpenGL, SDL, SDL_mixer, SDL_net and GTK+-2.0 to ensure compatibility with many platforms.
Solitaire cardgame for Amiga computers using MUI graphics interface.
Original version developed by Kai Nickel. The program(s) use(s) C as
main programming language.
Rush 2005 is a BSD-licensed project to create an American football game for Windows and Linux in the tradition of Tecmo Bowl and NFL Blitz, built using the cross-platform SDL game programming library.
A scrolling, platform-jumping, key-collecting, ancient pyramid exploring game, vaguely in the style of similar games for the Commodore+4. The game is intended to show young people (I'm writing it for my son's birthday) all the cool games they missed.
Writen in Python with C/C+ as librarys. an attempt to make a MUD API (MAPI) of common mud features to allow the ultimate flexibility in the end product.
aTwin, the alternative TetriNET client for Windows. This clone combines several improvements to the original client / TetriNET protocol (tetrifast, tspec, recordings, hotkeys, logging, themes) into one client.
Lincity is a city simulation game. Build your city up from a primitive village to an advanced civilization. Build a sustainable economy, or build rockets to escape from a pollution ridden and resource starved planet.