Showing 224 open source projects for "c code"

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  • 1
    ...Various other Cygwin codebases can be found under the Files link. Most were used for testing code or were the start of personal builds. If you have any questions, email me anytime! cbunting99@gmail.com
    Downloads: 1 This Week
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  • 2
    GameBoid

    GameBoid

    Gameboy Advance emulator for Android phones

    This project is based on sources published by original GameBoid developer, who in turn used code of gpSP2X, based on gpSP. Help and suggestions are welcome. This project is abandoned in favor of RetroArch: http://www.libretro.com/. Seriously, check that one out!
    Downloads: 18 This Week
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  • 3
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 4
    Wolfenstein 3-D Redux is about the preservation of id Software's archetypal First Person Shooter Wolfenstein 3-D. The restoration involved the removal of the gangrenous 16-bit code, while adding support for a number of new technologies.
    Downloads: 3 This Week
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  • 5
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. ...
    Downloads: 0 This Week
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  • 6
    Deep Space Pirates
    A space combat simulator game/learning project. All the info in our wiki: https://sourceforge.net/apps/mediawiki/dspirates/index.php?title=Main_Page Our code at: https://deepspacepirates.codeplex.com/SourceControl/latest
    Downloads: 5 This Week
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  • 7

    sokobanbyabsoftcorp

    OPEN Source Sonic Sokoban

    Sonic Sokoban est un jeu de casse tête réalisé par Rygel Louv "Ghost Hunter" ( Membre trés actif de la Communauté Absfoftcorp ) . Le jeu est publié par Absolute Software Corporation (http://absoftcorp.com/) sous licence GPL. En effet le code source du jeu est diffusé sur le site pour permettre à qui le souhaite de l'étudier, l'améliorer ou le modifier à sa guise à condition de ne pas le commercialiser et de citer l'auteur. Sonic Sokoban est inspiré du tutoriel programmation en langage C de M@teo21 sur le Site du Zéro (http://www.siteduzero.com) que je remercie en passant.
    Downloads: 0 This Week
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  • 8

    NewWolfLives

    A fork resurrecting NewWolf (Wolfenstein 3D for OpenGL on Windows)

    NewWolf was last updated in 2006 (version 0.73). As I have not heard back from the author and have some fixes and ideas for improvements, I'm creating this fork for those who want a more modern (although perhaps less "authentic") Wolfenstein 3D experience. With the code on GitHub, it will be easy for anyone else to fork in case I also disappear!
    Downloads: 0 This Week
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  • 9
    yacen

    yacen

    Yet Another Chess ENgine

    ...To avoid confusion, I will rename my project soon and provide a link to the new site then. yacen is a simple chess engine with main focus on understandability of code and mechanisms rather than on pure performance. It is completely written in ANSI-C using nothing more than the standard library and thus is very portable and easy to compile on almost every platform. yacen uses the common UCI interface to communicate with any compatible GUI. NOTE: yacen is currently in pre-alpha status. This means that there is only source code available which is far from complete and thus cannot be compiled to a working binary yet. ...
    Downloads: 0 This Week
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  • 10
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable...
    Downloads: 0 This Week
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  • 11
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 24 This Week
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  • 12
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 13

    Bolder Dash

    A cross-platform «Boulder Dash»-like game in Oberon/Component Pascal

    A goal of this project is not only produce a small funny game. It demonstates the power of Oberon technologies, shows how a game can be written to be launched under such different platforms. Portability is a strong feature of Oberons, and I use it, - Dash has portable game code (common for defferent platforms, written in Oberon-1) and non-portable layers to a hardware platform. Dash shows the portability and cross-platform in widely look, more than mainstream solutions can propose us....
    Downloads: 1 This Week
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  • 14
    OTC6 :: Open Tactical Combat 2006. It's a GPLd mod in the spirit of TC:E for EnemyTerritory. Take a look at our Home Page for checkout instructions - or check the "Docs"-section for screenshots, videos ... Branch using etxreal-engine and remove usage of standard et-paks, but using same scripting to run et-maps. In work: adding the gpl-header to every source-file (this expands the old license to the new gpl-based like the provided code-base from iD for the whole enemy-territory-coding).
    Downloads: 0 This Week
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  • 15
    Vulcan Chess Mods

    Vulcan Chess Mods

    Enhancements and Bug Fixes to the Vulcan Tri-D Chess Program

    This project is directed to the development of Vulcan, a Linux open-source Tri-D chess program written by Mauro Persano. From the author's site ( http://www.fzort.org/mpr/projects/vulcan/ ): "vulcan lets you play against the computer a chess variant inspired by a certain well-known science fiction TV series." Critical Patches: > Mouse Bug fix (X11 only) -- Significantly improves GUI responsiveness to mouse. > King Bug fix -- Prevents program crash due to a computer's piece...
    Downloads: 0 This Week
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  • 16
    Nesoid

    Nesoid

    NES emulator for Android phones

    This project is based on sources, published by original Nesoid developer, who in turn used code of GPFCE, forked from FCEUltra, currently incarnation of which is known as FCEUX. Help and suggestions are welcome. This project has been abandoned in favor of the RetroArch, another awesome free software emulator (which has much better NES support and is more actively developed): http://www.libretro.com/.
    Downloads: 13 This Week
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  • 17
    GBCoid

    GBCoid

    Gameboy and Gameboy Color emulator for Android phones

    This project is based on sources published by original GBCoid developer, who in turn used code of gnuboy. Help and suggestions are welcome. This project has been abandoned in favor of RetroArch, another awesome free software console emulator (which is also actively developed): http://www.libretro.com/.
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    Downloads: 3 This Week
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  • 18
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any of the functions of ALLEGRO.
    Downloads: 0 This Week
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  • 19
    Mouse Bug Patch for Vulcan

    Mouse Bug Patch for Vulcan

    Fixes Mouse Control in Vulcan 3D Chess Program

    ***** NOTE ***** This project has been incorporated into the Vulcan Chess Mods project at http://sourceforge.net/projects/vulcanchessmods/ ***** The Mouse Bug Patch significantly improves responsiveness of Vulcan, an open-source 3D chess program written by Mauro Persano, to mouse events when compiled for use with X11. From the author's site*: "vulcan lets you play against the computer a chess variant inspired by a certain well-known science fiction TV series." *...
    Downloads: 0 This Week
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  • 20

    Name to Anagram Animator (N2AA)

    An OpenGL sample application

    The application is a result of one-semester subject supposed to introduce to OpenGL. Code is, at least I hope, properly commented and is published for better understanding of very simple, yet already archaic, methods of using OpenGL without shaders (everything is build from gl, glu, glut, glew and alut libraries and the technique I feel most advanced in the project are VAO objects). Do not expect anything more than this.
    Downloads: 0 This Week
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  • 21
    Quake III Arena

    Quake III Arena

    Quake III Arena GPL Source Release

    Quake-III-Arena is the legendary first-person shooter originally released in 1999, and this repository holds its GPL-licensed source code release. By making the engine code fully open under GPL-2.0 (with licensing details regarding some bundled libraries like zlib), it allows the community to build, port, and maintain the engine, ensuring that the game remains playable even decades later. The release includes all major game subsystems: rendering, physics, network code, game logic, and tools...
    Downloads: 82 This Week
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  • 22
    Rain Bot

    Rain Bot

    [R]obot [a]ware [i]s [n]ot a [Bot]

    Development of a Robot using RobotC and Lego NXT. This is overall a way to play, learn and share about home made robot :-) v0.11 is currently available with Path Finding A*, motors & sensors emulation, and Robot odometry ;-). Follow its blog here : https://sourceforge.net/p/rainbot/blog/
    Downloads: 0 This Week
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  • 23
    Striker2D

    Striker2D

    This game is a 2d arcade game. You can move, jump, kill monster.

    This game is a 2d arcade game. You can move, jump, kill monster. So far game haven't got a textures and now monsters and player model are variegated square. In source code you can add enemies, change him size, speed, hp; change player speed size, damage; change bullets speed, damage and any values.
    Downloads: 0 This Week
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  • 24

    DjDoom

    Reference implementation for the Doom game engine.

    DjDoom is a reference implementation for the original Doom game engine. The purpose of this project is to build a playable Doom engine from the original Linux source code with minimal changes necessary to build and run in a Windows environment. This was created as a learning tool for me and I'm publishing this so it can be a learning tool for others. It is intended that this be a base for others to build and expand on.
    Downloads: 0 This Week
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  • 25
    ET: Legacy

    ET: Legacy

    A second breath of life for Wolfenstein: Enemy Territory

    ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.
    Downloads: 0 This Week
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