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Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
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Scriptable, skinnable, extensible and relocatable 3D action puzzle game written in C and Lua for Microsoft Windows, GNU/Linux, Mac OS X and FreeBSD operating systems. See video of the tutorial mission: http://www.youtube.com/watch?v=3lEqXKJjumU
AnarchiX is a 2D point&click graphical adventure game like in the old good days. The goal of the story is pretty simple "purge the world of proprietary software". It features various open-source mascots as playing characters. It shall be fun to pla
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An 3D space ship game, as a re-make of the original space invaders.
Using 3D models for the ships, and raw terrain files.
It is an Ogre 3D based project, Ode library for the physics,
FMOD for the music layer and RakNet for the network layer.
A space shooter with: non-fixed AI behavior, less scripted behavior and more AI interaction, a solid political struggle on the background and many RPG characteristics to it
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
Excalibur: Morgana's Revenge is a first-person action shooter game that combines time travel to take the player through the jurassic period, camelot period, and into the future chasing down Morgana.
A moderator bot designed for use with any FPS multiplayer game that supports the RCON interface. All extended functionality is implemented with LUA scripts, allowing for easy end user modifications and additions.
Lienzo is a gtk-Canvas and Lua program to work in geometry. Unlike others like Cinderella, Cabri, DrGeo, etc... this one focuses in algorithms, not in static figures. the lua interface allows to work with programable objects.
This project is a portage of LUA on GP2X.
It uses LUA source code from 5.0 version and SDL toolkit from dev.gp2x.com
For more information see http://glua2x.memiks.info/
The spel is a 2D multiplayer game.
The game takes place in space in the future, were a conflict is building up. A vast conflict with great underlaying complexity; you are in space, thus you shoot lasers at each other.
This is the project for an Action RPG game under C++/SDL/Lua, which has hardly began, so there's not much to write about it yet. The name is obviously temporary.