Showing 8 open source projects for "zebra design 3"

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  • 1

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 2
    Stars! Nova
    Stars! Nova is a clone of the classic 4X space strategy game Stars!. While nowhere near the functionality of Stars! quite a few features have been implemented so far. See the Nova web page for details.
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    Downloads: 1 This Week
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  • 3

    ScriptSDK

    .NET based API for Stealth Client

    ScriptSDK is my personal vision of handling scripts via API in .NET. A longer while ago, Maxwell a user from stealth forum, introduced an up-to-date variant of scriptdotnet2.dll inspired by code written by Neo, Orich and me. The library provide all the functionality imported from stealth to native .NET but never provided managed classes or extensions like making coding for the average user more easy and more interesting. After toying with that code for over 1 year i started...
    Downloads: 0 This Week
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  • 4
    GameWizzard

    GameWizzard

    GameWizzard is a Sprite editor.

    https://www.youtube.com/watch?v=ztaAoPuQv8k When I started this project I wanted to create an user friendly editor that can be used by developers or non technical people. If it's not as friendly as I intended is because I didn't had any help or input from others. The flow of this editor is very simple: 1.Load an image, define the image modules(eg: legs, body, arms, heads, etc) 2.Create all the frames you need by adding modules into a frame(the modules can be scaled, rotated,...
    Downloads: 0 This Week
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  • 5

    Heightmap terrain editor

    Easy Terrain editing and Heightmap creation

    This tool is taken out of the toolset of LumenLiquid to provide special support for this project. Because I've not found any useful Heightmap editor with multitexturing and the whole bunch, I've decided to create one myself.
    Downloads: 0 This Week
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  • 6
    C# / DX9.0 Demo App/ Source Code 1/20/03 Modeling 3-dimensial functions, shapes such as spheres, cubes, and a fully animated wave-modeling simulation. Explores topics such as positioning lighting, cameras, shapes, windows interface, Font "Meshes"..
    Downloads: 0 This Week
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  • 7
    "Dodge This" is a 3D Dodge-Ball game using Microsoft's C# and XNA platforms. The project is being developed for the "EECS 494: Game Design, Fall 2007" class at the University of Michigan
    Downloads: 0 This Week
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  • 8
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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