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A space shooter game. Run either race or mission, defeat evil enemies.
A space shooter VR game made with Unity. You are in control of a ship and the goal is to race against the clock to get the fastest time (race), or transport cargo to get the best score (mission). All done in a narrow space cave filled with evil enemies. Featuring interactive music, realistic physics and challenging game-play.
There are 55 levels and players may have their best score for each level sent to the game website and the top players are displayed there along with their ranking...
An open source skateboard games engine written in C# and .NET.
A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently.
The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks.
Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
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Platform game/RPG-lite, inspired by Knytt, Rogue, Xananeko, Castlevania. The core platform game framework (Wuwei) exists as DLL and may be used for future projects. This project is also home to other games made on top of the Wuwei Framework.
A multiplayer top-down 3D game using Microsoft's XNA Game Studio. Graphics, GUI, and networking will all be handled with the built-in XNA tools. We will be creating our own algorithms for AI, collision, and physics.