Showing 8 open source projects for "sample"

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  • 1
    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios. Auth Only, this scenario creates a game backend service that performs only player authentication and no game server capability. It creates a Cognito user pool to store player authentication...
    Downloads: 1 This Week
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  • 2
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    ...If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework. This means things like basic UI elements, text rendering, advanced input handling (textboxes) and performance overlays are provided out-of-the-box. ...
    Downloads: 1 This Week
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  • 3
    FPS Sample

    FPS Sample

    A first person multiplayer shooter example project in Unity

    The FPS Sample was created for internal validation of features and packages available at the time of Unity 2018.3 and is available for download including all assets. Game code that includes unsupported custom netcode with an authoritative server architecture supporting up to 16 players (not recommended for use in production). It’s intended as a source of inspiration and learning for intermediate and experienced developers using Unity 2018.3 or Unity 2018.4 LTS releases.
    Downloads: 4 This Week
    Last Update:
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  • 4

    cgSudoku

    Sudoku engine for .NET 4.0 and up

    ...An UndoManager class is provided for automatic undo/redo support, and basic file saving and loading to and from an XML format is implemented as well. Also includes a custom control to drop on forms to take care of the display and basic key handling, and a sample WinForms application to demonstrate the basic functionality of the library and control. Source is currently being developed in Visual Studio 2015, although it does not rely heavily on C# 6.0 features and could probably be converted to an earlier version with little trouble. External references include NUnit 2.6.4 and Moq 4.2 (used in the test library projects only) and Ninject 3.2 (could be written out easily).
    Downloads: 0 This Week
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  • 5
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 6
    This is a DEMO of an upcoming RPG Maker XP clone in C#. With the *recently updated* demo you can play a sample project using the Game Player and edit map using the Open RPG Maker. Visit http://bit.ly/jLNF3P to report errors and give feedback.
    Downloads: 0 This Week
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  • 7
    ...for the music files used in the Creatures 2, 3 and Docking Station games by Creatures Labs. Developers may also use the underlying libraries for their own projects - MNG is a scripted, sample-based music syste
    Downloads: 1 This Week
    Last Update:
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  • 8
    A small turned based game. If my son enjoys it why not other kids... and allow them to enjoy it as much.... It is also a small sample on how to integrate C++ and C# as well as xml - also for AI purposes.
    Downloads: 0 This Week
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