Tile-based 32-bit graphical game engine for production of end-user created games of comparable capability of the 16-bit Super Nintendo Entertainment system. Innitial project inteneded to be a story-driven Roleplaying game model similar to Dragon Warrior.
Games like Space Invaders and the popular Phoenixgame for TI calculators are great fun, but such side-scrolling games are not as popular in the PC environment. Our aim is to create a new and innovative side-scrolling arcade RPG.