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Save hundreds of developer hours with components built for SaaS applications.
The #1 Embedded Analytics Solution for SaaS Teams.
Whether you want full self-service analytics or simpler multi-tenant security, Qrvey’s embeddable components and scalable data management remove the guess work.
... the Steamworks API integration. (via steam_api.dll/steam_api64.dll) Steamless will never include or distribute any emulator for the Steamworks API integration. Steamless will never handle Valve's CEG (Custom Executable Generation) DRM that is used on some older games. Steamless will never promote, encourage, or assist with piracy. Steamless will never assist with bypassing anti-cheats or other protections in place by games.
ScriptSDK is my personal vision of handling scripts via API in .NET.
A longer while ago, Maxwell a user from stealth forum, introduced an up-to-date variant of scriptdotnet2.dll inspired by code written by Neo, Orich and me.
The library provide all the functionality imported from stealth to native .NET but never provided managed classes or extensions like making coding for the average user
more easy and more interesting.
After toying with that code for over 1 year i started developming...
Investigo is a toolkit for DirectX9 performance analysis and debugging.
For any DirectX9 application: view live performance graphs via the embedded HTTP server and capture performance metrics for offline analysis.
Investigo is released under an MIT style licence.
The first binary release is now up.
An article on Investigo can be found on Code Project:
http://www.codeproject.com/Articles/448756/Introducing-Investigo-Using-a-Proxy-DLL-and-embedd
If you want to work...
Platform game/RPG-lite, inspired by Knytt, Rogue, Xananeko, Castlevania. The core platform game framework (Wuwei) exists as DLL and may be used for future projects. This project is also home to other games made on top of the Wuwei Framework.
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GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
A maze c# gdi+ game gui with a c# dll backend for all the maze stuff. i'm working now at a c# d3d gui. the backend generates random mazes of up to 3 dimensions (but it can be any number).