Showing 2023 open source projects for "games"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments.
    Downloads: 9 This Week
    Last Update:
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  • 2
    Steamless

    Steamless

    DRM remover of the SteamStub variants

    ...(via steam_api.dll/steam_api64.dll) Steamless will never include or distribute any emulator for the Steamworks API integration. Steamless will never handle Valve's CEG (Custom Executable Generation) DRM that is used on some older games. Steamless will never promote, encourage, or assist with piracy. Steamless will never assist with bypassing anti-cheats or other protections in place by games.
    Downloads: 359 This Week
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  • 3
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code.
    Downloads: 56 This Week
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  • 4
    ModAssistant

    ModAssistant

    Simple Beat Saber Mod Installer

    ModAssistant is a simple PC mod installer for Beat Saber, using mods from BeatMods. Beat Saber is the popular VR rhythm game where players must slash the beats as they fly towards them to the beat of lively music. ModAssistant comes with a number of great features like dependency resolution, mod uninstallation, and a complex theming engine. It features light, dark, BSMG and light pink themes, and can even have your own custom theme! Have more fun playing Beat Saber by customizing your...
    Downloads: 47 This Week
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  • 5
    Minecraft Console Client (MCC)

    Minecraft Console Client (MCC)

    Lightweight console for Minecraft chat and automated scripts

    Minecraft Console Client (MCC) is a lightweight cross-platform open-source Minecraft TUI client for Java edition that allows you to connect to any Minecraft Java server, send commands, and receive text messages in a fast and easy way without having to open the main Minecraft game.
    Downloads: 25 This Week
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  • 6
    tModLoader

    tModLoader

    A mod to make and play Terraria mods. Supports Terraria 1.4

    tModLoader (TML) is an open-source, community-driven, modification and expansion of the Terraria game that makes it possible to make and play mods. TML expands your Terraria adventures with new content to explore created by the Terraria community! TML allows players to create and play Terraria mods and is designed in such a way so that you can play alone or together with friends, with one mod or with multiple mods, choose to play however you like! It is however required that all your friends...
    Downloads: 388 This Week
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  • 7
    Thrive

    Thrive

    The main repository for the development of the evolution game Thrive

    ...From the lowly tidepools of your home planet, you will rise to cosmic dominance. At every step, powerful creation tools and deep simulation mechanics will aid your species’ development. Revolutionary Games is the open-source team of dedicated volunteers aiming to make Thrive a reality. Our team seeks to accomplish two major goals: create engaging, compelling gameplay that respects our players’ intelligence, and remain as accurate as possible in our depiction of known scientific theory without compromising the former. Thrive will encapsulate the player in the wonders of science and the universe, allowing them to manipulate the virtual world around them with editors to modify technology, culture, organisms, and entire solar systems. ...
    Downloads: 35 This Week
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  • 8
    ArchiSteamFarm

    ArchiSteamFarm

    C# application with primary purpose of farming Steam cards

    ASF is a C# application with the primary purpose of farming Steam cards from multiple accounts simultaneously. Unlike Idle Master which works only for one account at a given time, while requiring Steam client running in the background and launching additional processes imitating "game-playing" status, ASF doesn't require any Steam client running in the background, doesn't launch any additional processes and is made to handle unlimited Steam accounts at once. In addition to that, it's meant...
    Downloads: 62 This Week
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  • 9
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity).
    Downloads: 6 This Week
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  • 10
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    Link games from Steam, Epic, Origin, GOG, Battle.net, Ubisoft Connect and other services, including games that are not installed! Playnite supports a wide variety of console emulators. Playnite's look can be fully customized, from simple color changes to complete layout re-designs. Playnite's functionality can be extended with plugins and script extensions.
    Downloads: 15 This Week
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  • 11
    PKHeX

    PKHeX

    Pokémon Save File Editor

    Pokémon core series save editor, programmed in C#. Data is displayed in a view that can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. PKHeX expects to save files that are not encrypted with console-specific keys. Use a save data manager to import and export save data from the console (Checkpoint, save_manager, JKSM, or...
    Downloads: 96 This Week
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  • 12
    Watt Toolkit

    Watt Toolkit

    Open source cross-platform multi-purpose game toolkit

    ...Switch between Steam accounts that are already logged in on the current PC with one click, and manage features such as sorting your home shared library. Lets you manage your Steam game inventory directly, not only by downloading older Steam games but also by managing Steam game achievements directly, supporting unlocked achievements and unlocked achievements.
    Downloads: 28 This Week
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  • 13
    FlatRedBall

    FlatRedBall

    Cross-platform 2D game engine focused on ultimate productivity

    FlatRedBall is a cross-platform 2D game engine built on the .NET framework, designed to enhance productivity for game developers. It provides a powerful editor and a range of features that have been refined over two decades, making it suitable for developing 2D games across various genres.
    Downloads: 2 This Week
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  • 14
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries. FNA is primarily developed by video game porter Ethan Lee, who has shipped more than four dozen ports of XNA games using the exact branch that you see on GitHub today! You can see some examples of Steam games using FNA. A full list of FNA games on Steam can be found at this webpage. Developer documentation can be found on the FNA wiki, and player documentation can be found on the PCGamingWiki. Our goal is to preserve the XNA game library by reimplementing XNA itself, with an incredible focus on accuracy. ...
    Downloads: 4 This Week
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  • 15
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 3 This Week
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  • 16
    Impostor

    Impostor

    An open source reimplementation of the Among Us Server

    Impostor is an open source reimplementation of the Among Us Server, written in C#. It is among the first Among Us private servers with support for Steam, Itch, Android and iOS. It is a full replacement of the game's official server, so you can expect all of the game's features to be included, and the same fun playing experience. The difference of course is that you get to play on a private and secure server. Impostor has plugin support as well as a server-sided anticheat feature. You also...
    Downloads: 4 This Week
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  • 17
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). Because it’s built on modern C# and .NET, developers can take advantage of modern language features (C# 14, .NET 10), tooling (Visual Studio, VS Code, Rider), and long-term maintainability. ...
    Downloads: 4 This Week
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  • 18
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you want to write a game or scientific application from the ground up. ...
    Downloads: 2 This Week
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  • 19
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    ...We’re evolving our solution, built on Netcode for GameObjects, in the open to become a netcode foundation that you can depend on – customizable and extensible to meet the needs of many multiplayer games types.
    Downloads: 2 This Week
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  • 20
    Pinta

    Pinta

    Simple GTK# Paint Program

    Pinta is a free, open-source program for drawing and image editing. Its goal is to provide users with a simple yet powerful way to draw and manipulate images on Linux, Mac, Windows, and BSD. Use easy drawing tools to draw freehand, lines, rectangles, ellipses, and more. Pinta includes over 35 adjustments and effects for tweaking your images. Use Pinta in your language. Pinta is at least partially translated into over 55 languages. Don't be afraid to experiment, Pinta tracks your full history...
    Downloads: 13 This Week
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  • 21
    ClassicUO

    ClassicUO

    An open source implementation of the Ultima Online Classic Client

    ClassicUO is an open-source, modern client for Ultima Online, a beloved MMORPG originally released in the late 1990s. Designed as a drop-in replacement for outdated clients, ClassicUO supports high performance, modding, and quality-of-life improvements while preserving the game's core look and mechanics. It’s built using .NET Core and runs cross-platform, offering smoother input, faster rendering, and extensibility for private servers. The project is community-driven and continues to evolve...
    Downloads: 5 This Week
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  • 22
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    JEngine is an out-of-the-box framework designed for Unity developers. It encapsulates powerful functions. Beginners can also get started quickly and easily create games that can be updated hotly. The master branch is the latest version that the developers think can be used normally and will not have too many problems. It is recommended to use and has the most powerful functions (fixes bugs in versions 0.6 and 0.5 at the same time); The 0.6.x branch is currently in use by most commercial projects, complete content, sufficient documentation and videos, and will not be updated or maintained anymore; The 0.5.x branch is being used by some commercial projects, will not be updated or maintained. ...
    Downloads: 0 This Week
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  • 23
    Better Genshin Impact

    Better Genshin Impact

    UI Automation Testing Tools For Genshin Impact

    Better‑Genshin‑Impact (BetterGI) is an open‑source automation toolkit for Genshin Impact, enabling UI automation to perform actions such as auto‑pickup, auto‑quests, fishing, soul‑summoning, logging, mining, continuous gameplay, and rhythm‑game completion. It greatly simplifies repetitive tasks within the game. Auto‑fishing with day/night switching AI. Rhythm‑game automation (auto‑complete music challenges). Keyboard/mouse macro recording and playback for custom automation.
    Downloads: 4 This Week
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  • 24
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g....
    Downloads: 1 This Week
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  • 25
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 1 This Week
    Last Update:
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