Showing 16 open source projects for "car simulation source code"

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  • 1
    Geographical Adventures

    Geographical Adventures

    Geography game about delivering packages

    Geographical Adventures is a collection of projects and experiments focused on procedural generation and geographic simulation, showcasing how complex environments can be created through code. It includes implementations of terrain generation, map systems, and spatial algorithms that simulate real-world geographical features. The project is designed as both a learning resource and a demonstration of procedural techniques, allowing users to explore how landscapes and environments can be...
    Downloads: 0 This Week
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  • 2
    Race Change

    Race Change

    Race in cities & change sides with your favorite car

    Race in cities & change sides with your favorite car in endless 2D retro racer
    Downloads: 0 This Week
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  • 3
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest.
    Downloads: 5 This Week
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  • 4

    Sims 3 Package Interface

    Sims 3 (and other) game package library

    "Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4). Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source). Further tools (not supplied here) can use the core...
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    Downloads: 459 This Week
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  • 5
    Gravity Simulator

    Gravity Simulator

    2D Gravity simulator, including a simulation of the solar system

    This application started out as a study of Newtonian physics, but evolved into a 2D simulation of the solar system. (Viewed from the south, because Jupiter just wouldn't be Jupiter without the great red spot.) The source code is available for developers who would like to make their own customizations and unique scenarios - like sending a black hole through the solar system. For the casual user, this program allows you to truly become familiar with the solar system. ...
    Downloads: 0 This Week
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  • 6

    Crazy DownHill

    Free open source game created in Unity 3d for Windows 64 bits

    This is a free car game created in unity 3d for Windows 64 bits. You can download and use all script code under CC Attribution-NonCommercial-ShareAlike 3.0 Unported License. All Crazy Downhill game files and setup file: Copyright © 2013 Jesús Martín Berlanga. All rights reserved. Script Code License: http://creativecommons.org/licenses/by-nc-sa/3.0/legalcode CC Attribution-NonCommercial-ShareAlike 3.0 Unported
    Downloads: 0 This Week
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  • 7
    Archivist
    Archivist is a program for "Magic the Gathering". Archivist allows you to create Magic Decks for Mindless Automaton and Apprentice. You can manage your private card collection and multiple decks. Rich analysis tools help you to improve your deck. Archivist 2 is the latest version build for Windows Systems using the .NET Framework. Download as archive or self extracting archive. No installation required! CODE moved to GitHub - https://github.com/spech66/archivist
    Downloads: 0 This Week
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  • 8

    XNA HLSL Particles

    A simple particle physics simulation in XNA

    April 18th, 2013: Migrating Project to https://github.com/Cody-Duncan/XNAParticles I will be sure to pull changes back to the repository here. Requirements: XNA 3.1, Visual Studio 2008 (for source code), a graphics card that supports Shader Model 3.0 . This simulates a field of particles. Physics calculations are done using HLSL with the vertex texture fetch. Each particle's velocity is stored in a pixel's rgb values in a texture. The position is stored in a separate texture. The...
    Downloads: 0 This Week
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  • 9
    Game of life is a c# lesson in object oriented programming. It provides places to write code which is Object Oriented and work on AI routines, Multi-threading and least importantly, fun.
    Downloads: 0 This Week
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  • 10
    C# / DX9.0 Demo App/ Source Code 1/20/03 Modeling 3-dimensial functions, shapes such as spheres, cubes, and a fully animated wave-modeling simulation. Explores topics such as positioning lighting, cameras, shapes, windows interface, Font "Meshes"..
    Downloads: 0 This Week
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  • 11
    Physics 2D is 2 Dimensional Rigid Body Physics Engine written entirely in C#. (Has Moved to Google Code! http://physics2d.googlecode.com )
    Downloads: 0 This Week
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  • 12
    ODE# is a C# port of the popular open source physics engine. The intent is to create a complete port and remove all native code.
    Downloads: 0 This Week
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  • 13
    A code-versus-code Real-Time-Strategy Naval warfare game written in .NET. The object of this "game" is to write "AI's" for a fleet of vessels, and defeat the "AI's" written by your opponent. Graphics implemented in with managed Direct3D.
    Downloads: 0 This Week
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  • 14
    CSharp (C#) mud project. Emphasis is placed on the .net base class library for the mmorpg having clean code, good documention, and bug free releases.
    Downloads: 0 This Week
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  • 15
    A free to use thirdperson spacecombatsim, open-source. Possibility to adjust our code any way you like. Anyway you like.
    Downloads: 0 This Week
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  • 16
    AlterEego intends to re-create the popular server system, Second Life. Base code from OpenSim, used under BSD License.
    Downloads: 0 This Week
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