Showing 4 open source projects for "automatic control"

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  • 1
    Baldur's Gate 3 Mod Manager

    Baldur's Gate 3 Mod Manager

    A mod manager for Baldur's Gate 3

    Baldur's Gate 3 Mod Manager is a dedicated mod management tool designed specifically for Baldur’s Gate 3, providing a streamlined and user-friendly way to install, organize, and control game modifications without requiring manual file editing. The application is built as a portable Windows program that automatically detects the game’s installation paths and mod directories, simplifying setup for both beginners and experienced modders. It allows users to manage active and inactive mods...
    Downloads: 9 This Week
    Last Update:
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  • 2
    Path-Creator

    Path-Creator

    Path creation asset for Unity game development

    Path Creator is a Unity tool that allows developers to design and manipulate smooth paths using Bezier curves for use in games and simulations. It provides an intuitive editor interface where users can create paths visually and adjust control points to shape curves precisely. The tool is widely used for tasks such as character movement, camera paths, and object animation along predefined routes. It supports features like automatic path smoothing, looped paths, and adjustable resolution for fine control over movement precision. The system also includes runtime functionality, enabling objects to follow paths dynamically during gameplay. ...
    Downloads: 1 This Week
    Last Update:
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  • 3

    cgSudoku

    Sudoku engine for .NET 4.0 and up

    ...Provides hint tracking and allows for custom classes to be added for advanced solving techniques to be applied without directly modifying the library's code. An UndoManager class is provided for automatic undo/redo support, and basic file saving and loading to and from an XML format is implemented as well. Also includes a custom control to drop on forms to take care of the display and basic key handling, and a sample WinForms application to demonstrate the basic functionality of the library and control. Source is currently being developed in Visual Studio 2015, although it does not rely heavily on C# 6.0 features and could probably be converted to an earlier version with little trouble. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    XNA 3D Engine

    XNA 3D Engine

    An expanded XNA game creation framework

    ...So far, aimed at directly coding up games, but eventually long-term goal is creation of a full graphics game development toolset. Current status: Abstracting needed classes. So far done: Post processing and misc rendering Vertex extraction from FBX Automatic bounding box construction Vizualization and debugging: Developer console and lines illustrating vectors and boxes FPS control scheme Rudimentary terrain collision Terrain from heightmap generation Shaders: Post process Terrain blend-mapping with depth fog and directional light Water and reflection shaders And still, much to do.
    Downloads: 1 This Week
    Last Update:
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