Showing 17 open source projects for "audio for mac"

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  • 1

    Classic Video-Audio Presentation

    A Tile-based Game Engine written in C# mimicing retro consoles.

    The CVAP game engine is a low-level framework for producing tilemapped games akin to classical consoles such as the Super NES or the Sega Genesis. It is written to provide video, audio, and input support analagous to these systems.
    Downloads: 0 This Week
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  • 2
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 1 This Week
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  • 3
    IMP - Irrlicht Music Player (Irrlicht)

    IMP - Irrlicht Music Player (Irrlicht)

    3D video music media player lyrics subtitles etc...

    ✿ Unique! The first, and only, software of its own kind... ;) ✿ Home page: http://irrlicht.sourceforge.net/forum/viewtopic.php?t=39695 ✿ Join our group: https://www.facebook.com/groups/programadoresdeportugal ✿ USAGE examples: - Simply play your musics, with 3D visuals. - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime...
    Downloads: 1 This Week
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  • 4
    Ares
    Ares stands for Aural RPG Experience System. It is used to create and play music lists, background sounds or special sound effects for different situations during (pen & paper) role-playing.
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    Downloads: 18 This Week
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  • 5
    Final Fantasy VI SDK

    Final Fantasy VI SDK

    A starter development kit that let you develop FF6-like games on PC.

    The Final Fanrast VI SDK is a starter development kit that let you develop FF6-like games on PC. The goal of this SDK is to provide the default systems from Final Fantasy VI including a complete database, audio and graphical resources and new RGSS Scripts.
    Downloads: 2 This Week
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  • 6
    RocksmithToTab

    RocksmithToTab

    Exports Rocksmith 2014 songs to Guitar Pro tabs

    Exports Rocksmith 2014 arrangements to Guitar Pro tabs (.gp5, .gpx). It parses Rocksmith's .psarc archives and converts any songs found within to tablature. All the Rocksmith techniques are supported and translated, and you get all of the chord diagrams and fingering hints that Rocksmith shows you. It's a great way to figure out specific parts of a song, and Guitar Pro's speed trainer is a very good alternative to the riff repeater. All arrangement types (bass, lead, rhythm) can be exported,...
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    Downloads: 64 This Week
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 8
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
    Downloads: 14 This Week
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  • 9
    DTMF Joystick

    DTMF Joystick

    usa tu telefono como un joystick

    DTMF Joystick es una aplicación programada en C# que permite utilizar un telefono como joystick, mediante los tonos numericos o dtmf. El programa puede capturar los tonos dtmf desde la placa de sonido (microfono, linea de entrada, etc) o desde un decodificador externo conectado al puerto paralelo. Muestra las ultimas teclas detectadas e incluso permite escuchar el dipositivo de audio. la escucha se realiza en baja calidad ya que el programa procesa el audio en una frequencia de...
    Downloads: 2 This Week
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  • 10
    Plug-in libraries for the Axiom Game Engine
    Downloads: 1 This Week
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  • 11
    MNGEdit is an music editor (and player!) for the music files used in the Creatures 2, 3 and Docking Station games by Creatures Labs. Developers may also use the underlying libraries for their own projects - MNG is a scripted, sample-based music syste
    Downloads: 1 This Week
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  • 12
    Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
    Downloads: 0 This Week
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  • 13
    OpenAl.Net is an easy to understand object oriented Wrapper of the Tao.OpenAl Wrapper; allowing 3D Audio to be played in any .Net application.
    Downloads: 0 This Week
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  • 14
    BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
    Downloads: 1 This Week
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  • 15
    Do you know Dungeon And Dragon, if so you will like to participate in this project to build a small game base upon it, A style of MUD (Multi-user Dungeon) base on the rules of DnD 3.5. Video conference and audio will likely be input to help the game.
    Downloads: 1 This Week
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  • 16
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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  • 17
    Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
    Downloads: 1 This Week
    Last Update:
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