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SZChess will be suite of chess applications covering every aspect of chess using computers. The development will be carried out in Java to ensure maximum portability.
XPS: The Game is a First Person Shooter game for Win32, Xbox and Xbox 360. Three versions will be available, Win32 and Xbox 360 using XNA, Win32 using C++ and DX, and Xbox using C++ and DX. It will also be a multiplayer-only game for version 1 at least.
AARPG is an engine for a Auto Adjusting Role Plaing Game The goal of this project is to create an game engine for RPG's with a minimum need of balancing and scripting. Skill levels are adjusted automatically by using or not using the skill.
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A student game project using Microsoft's XNA framework. The game combines the basic premise of air hockey with the game play elements of a shoot 'em up.
Clone of the great, old and unforgetable SimTower of Maxis.
Created using XNA Framework (4.0) and C#/.Net
Many new features are planned (More elevators, Multiplayer, online ranking).
A lot of work to do - any help is welcome :-)
This is the video game project of the University of Waterloo Game Development Club. We are currently working on a jetpack/loderunner style game currently called "Project Seraziel". It is programmed in C# using XNA, allowing it to be used on the xbox360.
ChessAsin is an asynchronous chess server for on-line play following the rules of correspondence chess.
ChessAsin is also the name of the chess engine it uses.
It is developed in .NET, using WCF, and includes a Windows test client, created with XNA.
This little application allows you to calculate the effective health of your Diablo 3 character by entering the attributes of all your currently equipped items and selecting the class-specific abilities you are using. The most useful aspect is that is shows you the EHP of each item you currently equip, and can compare a new item to an exiting one such that you know which is best for you.
Multi-player networking Real Time Strategy game written in C# .NET using Direct3D sprites and TCP/IP sockets. Dragon Siege is a unique combination of the town defense idea (see game "The Horde") combined with modern RTS features.
An open source multiplayer and local variant of the popular final fantasy 8 game Triple Triad.
Using web services the game will be able to be played either as a standalone exe or as an aspx website.
LinkSphere is being developed using the the Open Toolkit Libary (OpenTK) as an Open-Source RTS/Shmup/music-game, inspired by Darwinia, Gate 88 and Rez.
A multiplayer top-down 3D game using Microsoft's XNA Game Studio. Graphics, GUI, and networking will all be handled with the built-in XNA tools. We will be creating our own algorithms for AI, collision, and physics.
Pen n' Paper RPG will be a turn based rpg. The aim is to get the graphics and feeling about the game as much as pen and paper as possible. The game is developed using java.
A modern 3D App framework using OpenCL to render via raytracing
Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats.
Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.