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The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
Tythalos is a project for constructing an MMORPG game (and framework) using Java EE 1.4 as server platform and MS .Net C# for the client software. The original theme of the game will be "medieval fantasy" but the framework itself will be reusable.
DotNETris is a Tetris like puzzle game for Windows (Media Center Edition, or XP Home/Professional) and Pocket PC. Created in C# using the .NET framework.
XTrader is a space trading simulation and role playing game in the style of Elite, Tradewars and various table top Role Play Game Systems (Universe and Star Trader) written in C# and using Microsoft's Managed DirectX APIs.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
WhelkMud is a client for connection to all muds. It is designed to be easy to use and advanced method of dealing with content from the mud. It will split the input up from the mud into different windows using easy extended MXP sequences.
The system
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
A game for Toddlers (ages 1-4) that teaches letter and number sounds and has other basic educational items. This is written in C# using SDL. It is being written on Linux, but should run on anything that has Mono (or .NET) and SDL.
Purple# is one of the first full blown game engines for .NET concentrating on flexibility, programming efficiency and quality using the newest technology.
Keywords: DirectX, Scripting, Sound, Cg, CgFx, vertex and pixel shader, 3d
The Pandora Race system is a race addon for the ever popular MMORPG Ultima Online. This system is based on RunUO ver b36 (or higher) using C#
Other systems will soon follow
For more info, please see the Paradox Portal @ http://www.ctlinx.com, where
Suroden is like a MUD, but more like interactive fiction which will suck you into our world. We are using an Object Oriented approach using C# to code it. A PHP web front end will be used for creating the world.
A Client Manager for the game Ryzom. This tool is made to switch between an ATS Client install and a normal client install without using full disk space.
A Portable 2D Role Playing Game Engine designed to allow non-programmers to create customized 2D role playing games using a platform independant development kit.
Tangle is an integrated development kit for creating 2D tile-based persistent worlds (also known as MMORPG's and MMOG's). It is being developed using C#, .Net, Managed DirectX and SQLite.
A 3D RPG game engine written in C# using Managed DirectX 9. Will incorporate a ruby/java scripting engine, game development tools, and compressed game-data format.
A PocketPC clone of the classic Block game. It is written in C# using the Microsoft .Net Compact Framework, and it requires PocketPC 2002 or later. For development, Visual Studio.Net v 7.1 or later is recommended.
Covalence is an RPG Engine, under development by OpenArrow, that is designed to allow fast-running Role Playing Games by using .Net, and compiled dlls for games.
Construction: The Game is based on a popular Tribes 2(R) mod called \'Construction Mod\'. In this game, you construct your own buildings with various pieces, Beam, Walkway, Wall, Etc. It is using the Torque Game Engine.
The project is a GUI implementation of an IRC client.
The client will be based on the thresher project.
The Application will support both regular IRC & web chat servers using Adapters.
At start, the UI will be in Hebrew.
UseUO is THE Utility for staff members of Ultima Online (tm) Player Run Shards using the RunUO Server Emulator Software. Featuring all the standard things traditional "GM Tools" have plus a few more like optional remote emu console access and remote sc
MapX is an EverQuest map viewer / annotation tool and log parser. This is a C# project created using Visual Studio.NET. It lets you read .MAP format vector files and view, pan, zoom, and add annotations to maps of EverQuest zones.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.