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Oblivion Savegame Manager for TES IV: Oblivion:
Do you have tons of savegames, and little to no structure in organizing them?
Then OSgM is the perfect app for you! It brings structure to your chaos, by grouping savegames together in 'profiles'.
An assistant program for the popular MMORPG "Ragnarok Online". This program provides automatically triggered timers for status/buffs and provides information about your character and your character's surroundings.
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The Game Operating System is a platform for the complete creation of 2-d role playing games. See the project home page, http://gameos.sourceforge.net, for a more complete description.
The RoE engine is a Managed DirectX engine developed in C#. The engine is terrain based and will be used in conjuction with a world editor to create a Role Playing Game.
Hunt the Wumpus 3D is a 3D recreation of the classic game Hunt the Wumpus. Hunt the Wumpus 3D was developed at Interlake High School in 2007 as part of the Microsoft Hunt the Wumpus project.
This is a program that decodes save codes from Warcraft III screenshots. This is usefull for RPG-style maps that allow to save the character. Instead of writing down the save code, just take a screenshot and this program writes the save code to a file.
LFSLib.NET is an object and event model abstracting the wire protocols exposed by the Live For Speed racing simulator. It is an abstraction to convert packet based send and receive protocols into an event driven object model.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
A basic HUD to show statistics on players at your current online poker tables.
It is primarily focused for use on Linux/Mac OSX to retrieve statistics from a PokerTracker3 database.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Our capstone project due in December. Built to test rapid development tactics. The project is a tactical RPG built completly in C#. Currently in the pre-alpha stage of development.
FearNot! is an interactive drama/video game that teaches children strategies to prevent bullying and social exclusion. It originates from the EU funded research projects Victec and eCircus. The software uses innovative psychology inspired character AI.
NLSampler is a software for random sampling of Web documents with random search requests to search engine APIs. You can use it for content-related research, marketing research, or just for fun, e.g., PowerPoint karaoke.
LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.
Pentamino is a puzzle game when player has twelve figures each of five squares. The problem is to align all figures together to form a pattern. During the game player may use both sides of each figure and rotate it.
Moved to github: https://github.com/kesara/checkersplus
Client server based, platform independent, multi player American Checker (English Draughts) game. With J2EE based server, Java Client and a Windows.NET client.