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CSBoard is a small GUI for gnuchess. It is written in C# and uses gtk-sharp and mono. It is simple, but allows you just play chess with SVG graphics and native look and desktop theme usage.
OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
Projeto do Ragnarok Cliente, totalmente nativo para o Gnu/Linux.
Não precisa ser um grande "expert" em programação com software livre ou conhecimento super avançado em qualquer distribuições Gnu/Linux. Basta ter força de vontade em ajudar com bugs no decorrer do desenvolvimento executando o jogo pelo Terminal ou diretamente no decorrer do jogo.
Ajudemos, basta querer!
Acesse:
The phoenix kit is a collection of tools & working samples to create cross platform role playing games(RPG) of various types including massively multi-player online role playing games (MMORPG).
LightFire# is a fast and small Engine to create platform independent Games and Graphic Applications for Linux, *BSD and Windows Systems. It provides Graphic, Sound, AI and Network support.
LightFire# uses OpenGL and is written in C#.
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An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
The Brain Game Library is a project I started in order to create a library fully focused on creating board and card games instead of real-time games. Some of the libraries are also likely to be used in rogue-likes and RPG's.
Tien Len (Thirteen) is a card game where the goal is to get rid of your cards by creating ladders of cards against your opponents. Written in C# for Microsoft's .NET Framework version 4.
This is an attack organisation helper for Travian. It helps you to plan a coordinated operation in very short time. Your attacks will slap your enemies in the same sec. Your defense will arrive between enemies attacks. Your mp3 will alarm you in time.
New Cube engine, based upon the Cube engine from dot3 labs. new features will include:
compatibility with cube 2 and 1.
dynamic lighting
better fluid
animated .obj files
animated textures
Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.