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The Brain GameLibrary is a project I started in order to create a library fully focused on creating board and card games instead of real-time games. Some of the libraries are also likely to be used in rogue-likes and RPG's.
WaveRace360 is a single player game where the player controls a character on a sea-doo watercraft in short races. There are a number of different race types which include races based on time, based on survival, and based on taking out your opponents.
The peace loving 60's take a wild turn in this simple multi-player game. Armed with banana bombs to flamethrowers, the VW Campers are out in a rampage.
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WARNING: Project cancelled. No another version are coming in future. Sweaty7Z - Dynamic-Link Library written on Visual C#, allows .Net applications to work with zip archives. It's supports many archive types and based on 7-Zip open-source project.
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
CeoEngine is a 3D Game Engine bassed on a full components system developed in XNA.
On a future i'm willing to implemet a networking architecture to make this engine MMO-Directed.
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XIPL is a simple image processing library for Microsoft's XNA Game Studio framework. All image processing routines are coded in HLSL as pixel shaders and executed at amazing speed thanks to the GPU's massive parallel architecture.
UnBGameDev is a student game development project at the University of Brasilia/Brazil. Our main goal is to learn by means of producing small games using free technologies, such as Ogre3D, Lua and Microsoft XNA.
FusekiLibrary is an opening library for the game of go. It consists of two parts. A general purpose opening library and a gtp client that uses the library and interacts with the user.
Clone of the popular Geometry Wars game written in C# with XNA Game Studio 3.1. Requires the installation of additional libraries. Please check the website for details.
Dawn Of Mankind is a turn-based single- and multiplayer strategy game in 3D, influenced by several games like Sid Meier's Civilization and Rise of Nations. The game concentrates on the early beginnings of mankind.
Asphodel♯ (or Asphodel Sharp) is a C# game engine written from the ground up on top the SFML library. It is meant to be a C# port from the popular Mirage Source Engine written in Visual Basic.
BW tool aims at creating a user-friendly and intuitive application that allows users to create and manage characters (and other game assets) for the Burning Wheel Fantasy Roleplaying System (and may its derivates, one day).
Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).
A project aims to build a open source platform and game engine for adventure games such Chrono Trigger, Zelda etc. Projects coded currently for .net but aims to be compatible with other platforms in the future
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.