Showing 6 open source projects for "game library"

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  • 1

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 0 This Week
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  • 2

    cgSudoku

    Sudoku engine for .NET 4.0 and up

    Sudoku game library written in C# qirh source and tests (NUnit) available. Provides hint tracking and allows for custom classes to be added for advanced solving techniques to be applied without directly modifying the library's code. An UndoManager class is provided for automatic undo/redo support, and basic file saving and loading to and from an XML format is implemented as well. Also includes a custom control to drop on forms to take care of the display and basic key handling, and a sample...
    Downloads: 0 This Week
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  • 3
    SokoSolve Sokoban
    SokoSolve is a Sokoban game and enthusiast tools. Features include: Game (mouse-move,crate-drag, bookmarks), Library, Solver, Editor, and Generator. (Windows, C# .NET) Moved: https://github.com/guylangston/SokoSolve
    Downloads: 0 This Week
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  • 4
    Sudoku Solver
    Simple and easy-to-use solver for Sudoku puzzles. Games are loaded from a server or manually entered. Generic interfaces for plugging any solver and/or game loader/generator.
    Downloads: 0 This Week
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  • 5
    C# Game Development Engine and IDE based on Axiom graphics engine
    Downloads: 0 This Week
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  • 6
    OpenTetron
    Multiplayer Combat Tetris features multiple players per field (field sharing), Teams, Spectators and Tournament game modes with ranking support.
    Downloads: 0 This Week
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