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The Apostles of Khronos is a fully 3D MMORPG written only in C#. Features include timetravel, PvP and PvE combat, and a dynamic player constructed world.
Who doesn't know chess? Who doesn't know c#? why not mixing the together?
ExCs is a chess game whose engine and the GUI are written totally in C# without any kind of external library inclusion.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
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DEPOT is a project manager for jDoom addons (to be expanded for other ports). While designing an add-on, users often accumulate many different files, making it hard to manage them. DEPOT is a solution for this, providing easy ways to work with content.
GameBots# is a client API written in C# for GameBots, a research-oriented platform for building artificially-intelligent autonomous agents for computer games.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
A turn-based artificial selection simulation in C# for Windows (may be ported to Linux later).
Players will buy and breed horses to race or sell over a number of game years. The breeding process will make use of an accurate gene inheritance system.
TriviaBot is a C# trivia engine designed to run in Shadows Direct Connect Hub. Comes with a question file with 20000+ questions which is easy to add/modify.
A game for Toddlers (ages 1-4) that teaches letter and number sounds and has other basic educational items. This is written in C# using SDL. It is being written on Linux, but should run on anything that has Mono (or .NET) and SDL.
online 2d interactive world for learning languages. Users are placed within a virtual world, Users are placed there where the other users dont speak the same language. users need communicate to achieve objectives and organise life within the game
A "Tetris" clone with a twist... each level has it's own gimmick. Inspired by the old DOS classic game: NYET 3.
Requires: OpenGL, .NET framework 1.1, Hardware 3D acceleration (GeForce2 MX or better). Tested under Windows, may run under Linux
Software to create and interact with an artificial universe of arbitrary size. Players will be able to navigate and interact with each other as well as other, artificial AI players within this universe.
Suroden is like a MUD, but more like interactive fiction which will suck you into our world. We are using an Object Oriented approach using C# to code it. A PHP web front end will be used for creating the world.
Labyrinth is a complicated game for two or more players. They walk in dark Labyrinth, searching for treasures, by passing moves to server and getting replies.
Wintendo is a video game console replacement shell for Windows. Wintendo provides a much cleaner interface which lets you choose from and launch games. Recommended for those who use Linux or *BSD for productivity and Windows for games.
A 2D, top-down multiplayer online shooter game, based on SubSpace/Continuum. Warrior will take the idea of SubSpace but add a large number of new features to extend the possibilities in game play.